Tank Battles Trial Version [NPEB00158]
Started by ps0ne




5 posts in this topic
ps0ne
Member


0
304 posts 59 threads Joined: Oct 2017
06-26-2015, 01:20 PM -
#1
Game shows some garbled textures in rsx debugger. I hear quite nice sound and game reacts on inputs. I dont know how to pass menu i cant see anything.
ps0ne
Member


0
304 posts 59 threads Joined: Oct 2017
09-11-2015, 06:22 PM -
#2
Write colors buffers enabled

Game stops at last picture.
Ekaseo
Guest


 
09-11-2015, 06:30 PM -
#3
(09-11-2015, 06:22 PM)ps0ne Wrote: Write colors buffers enabled

Game stops at last picture.

It goes beyond that screen for me. i think i got ingame (started a battle), but the emu stops at this screen:
ps0ne
Member


0
304 posts 59 threads Joined: Oct 2017
08-31-2016, 12:08 PM -
#4
After passing garbled menu (screens above) by pressing "x" many times, i get into game play, looks nice, some errors visible. Screen below


edit with the llvm ppu i also got into battle game, but screns strted to flash whitey, and error occured
E {rsx::thread} RSX: Can't retrieve constant offset cache
F {rsx::thread} class std::runtime_error thrown: Verification failed (0):
(in file c:\rpcs3\rpcs3\emu\rsx\gl\../Common/ProgramStateCache.h:230)

Log in attachment comes with llvm ppu enabled
AAKH1361
Member


0
294 posts 121 threads Joined: Aug 2017
01-23-2017, 06:09 AM -
#5
Core:
-PPU - Interpreter (fast)
-SPU - Recompiler ASMJIT

LLE:
LibSre.prx
LibRtc.prx

video:
-Vulkan (API)
-1280x720

Audio:
-Xaudio2

-Frame limit Off


Asinine
Moderator
*****


3
1,966 posts 79 threads Joined: Aug 2017
12-30-2017, 08:22 PM -
#6
Playable as of https://forums.rpcs3.net/thread-161664.html with rpcs3-v0.0.3-2017-07-28-9a1a7dd5_win64


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