Skate 3 [BLUS30464]
Started by supergatto




76 posts in this topic
Doothe
Unregistered


 
04-09-2016, 11:06 PM -
#31
Hey, I noticed you might need someone to test skate 3 with a dx12 capable card? This is new to me but if I can help further development somehow by being a tester or something let me know! Specs FX-8350, MSI R9 390, Win10 Pro.
tambre
Unregistered


 
04-10-2016, 04:32 AM -
#32
It would be nice, if you were able to confirm the behaviour on DX12. Last tester simply crashed at the very beginning, which doesn't make sense, as the rendering hadn't even been initialized by the game.
supergatto
Unregistered


 
04-10-2016, 10:38 AM -
#33
If someone can help me with software redering on dx12, i can test it.
Yagami Light9
Unregistered


 
04-10-2016, 12:47 PM -
#34
DX12 / OGL / Vulkan
Quote:{rsx::thread} Exception: Invalid location (offset=0x0, location=0xffffffff)
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:118, in function rsx::get_address)


Quote:{SPU[0xa4] Thread (Job Manager - Job Thread)[0x3fa08]} Exception: Unknown command GETLLAR (cmd=0xd0, lsa=0x3ef80, ea=0x6206c900, tag=0x0, size=0x0)


Quote:{PPU Thread[0x66] (themain_thread)[0x013aaae4]} cellSysutil TODO: cellSysCacheClear()

supergatto
Unregistered


 
04-11-2016, 08:18 AM -
#35
On GL if you resume it's same as Vulkan. Anyway, post your logs, for developers, please.
supergatto
Unregistered


 
05-01-2016, 09:51 AM -
#36
New fatal errors:
Code:
{PPU[0x250] Thread (install_thread) [0x39800000]} struct vm::access_violation thrown: Access violation reading address 0x39800000

{rsx::thread} class fmt::exception thrown: rsx::get_address(): Invalid location (offset=0x0, location=0xffffffff)
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:130)
Log:
P.S.
GETLLAR error is fixed now in this game.
Skate3Please!
Unregistered


 
07-02-2016, 07:20 AM -
#37
So how much progress have you guys made?
Ani
Administrator
*******


16
4,264 posts 105 threads Joined: Aug 2017
07-02-2016, 02:09 PM -
#38
(07-02-2016, 07:20 AM)Skate3Please! Wrote: So how much progress have you guys made?

Code:
·F {PPU[0x66] Thread (themain_thread) [0x006b2888]} struct vm::access_violation thrown: Access violation reading address 0x4

Booting the Demo version of the game shows that, doesn't reach even the Loadable stage.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
supergatto
Unregistered


 
07-02-2016, 10:01 PM -
#39
Last error:
Code:
{rsx::thread} class fmt::exception thrown: rsx::get_address(): Invalid location (offset=0x0, location=0xffffffff)
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:132)
Log:

supergatto
Unregistered


 
01-07-2017, 03:26 PM -
#40
LLE libraries loaded:
Code:
- libfiber.prx
    - libfont.prx
    - libfontFT.prx
    - libfreetype.prx
    - libfreetypeTT.prx
    - libfs.prx
    - libjpgdec.prx
    - libpngdec.prx
    - libresc.prx
    - librtc.prx
    - libsail.prx
    - libspurs_jq.prx
    - libsre.prx
Fatal errors:
Code:
·F {rsx::thread} class std::runtime_error thrown: Invalid location (offset=0x0, location=0xffffffff)
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:135)
·F {PPU[0x70000012] Thread (install_thread) [0x39800000]} struct vm::access_violation thrown: Access violation reading address 0x39800000



Forum Jump:


Users browsing this thread: 3 Guest(s)