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Far Cry 4 [BLES02012]
#1
Infinite isnalling(i think)(okay, i try move game to HDD folder) and change textures in RSX(1 minute-1 wallpaper, 2 minute-2 wallpaper and change(3 minute again 1 wallpaper)



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#2
Good job, dude!
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#3
Cool I think
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#4
Okay.I copy game files to gamedir/USRDIR
I get infinite loading, black screen and 12 mb log Big Grin
Log compressed by 7zip on max.
Log:

RSX screen:

Lol.Log 415 Mb.

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#5
Need move this thread to intro.Infinite loading.

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#6
Also loading screen with closing game.

OpenGL, LLVM, Interpreter 2.

Uses:
CellFIber_Library v1.1
CellSpursJq
CellSre


Log:

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#7
(12-25-2015, 06:53 PM)Ru4slan Wrote: Also loading screen with closing game.

OpenGL, LLVM, Interpreter 2.

Uses:
CellFIber_Library v1.1
CellSpursJq
CellSre


Log:

Could you try with the PPU interpreter 2? The LLVM recompiler is very inaccurate.
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#8
(12-25-2015, 07:19 PM)tambre Wrote:
(12-25-2015, 06:53 PM)Ru4slan Wrote: Also loading screen with closing game.

OpenGL, LLVM, Interpreter 2.

Uses:
CellFIber_Library v1.1
CellSpursJq
CellSre


Log:

Could you try with the PPU interpreter 2? The LLVM recompiler is very inaccurate.
Then game close without game loading.
Reply
#9
(12-26-2015, 05:34 PM)Ru4slan Wrote:
(12-25-2015, 07:19 PM)tambre Wrote:
(12-25-2015, 06:53 PM)Ru4slan Wrote: Also loading screen with closing game.

OpenGL, LLVM, Interpreter 2.

Uses:
CellFIber_Library v1.1
CellSpursJq
CellSre


Log:

Could you try with the PPU interpreter 2? The LLVM recompiler is very inaccurate.
Then game close without game loading.

Could you post a log for PPU Interpreter 2? Also if something works on LLVM recompiler, and doesn't on PPU Interpreter 2, it's best to assume that the PPU Interpreter 2 is right and LLVM went horribly wrong somewhere.
Reply
#10
(12-26-2015, 05:42 PM)tambre Wrote:
(12-26-2015, 05:34 PM)Ru4slan Wrote:
(12-25-2015, 07:19 PM)tambre Wrote:
(12-25-2015, 06:53 PM)Ru4slan Wrote: Also loading screen with closing game.

OpenGL, LLVM, Interpreter 2.

Uses:
CellFIber_Library v1.1
CellSpursJq
CellSre


Log:

Could you try with the PPU interpreter 2? The LLVM recompiler is very inaccurate.
Then game close without game loading.

Could you post a log for PPU Interpreter 2? Also if something works on LLVM recompiler, and doesn't on PPU Interpreter 2, it's best to assume that the PPU Interpreter 2 is right and LLVM went horribly wrong somewhere.
Log

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