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Silent Hill: HD Collection [BLUS30810]
#11
RPCS3 v0.0.2-3-2845617 Alpha
Ingame.
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#12
(05-17-2017, 12:21 AM)GrantKane Wrote: RPCS3 v0.0.2-3-2845617 Alpha
Ingame.

[Image: eeaca75730de402dacd0e4750bdea33c.jpg]

http://www.emunewz.net/forum/showthread....ilent+hill
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#13
(05-17-2017, 07:19 AM)Firelink Bonfire Wrote:
(05-17-2017, 12:21 AM)GrantKane Wrote: RPCS3 v0.0.2-3-2845617 Alpha
Ingame.

[Image: eeaca75730de402dacd0e4750bdea33c.jpg]

http://www.emunewz.net/forum/showthread....ilent+hill

I just saw that the game is Intro, not Ingame and desided to re-test it. That's all.
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#14
Since some recent build its more controlable then before. e.g. you can use melee's on sh3 and move a bit faster than before.
Otherwise (except controlls) everything is fine with this game.
Intel Core i7 - 4790k @4.4 Ghz
Asus - Z97 Pro
Asus - GTX970 - Strix
16GB DDR3 @1600
Win 10 Pro x64
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#15
Finaly controls are working!
Well do more tests to see for eventual crashes or bugs, if none, its definetly playable.
Intel Core i7 - 4790k @4.4 Ghz
Asus - Z97 Pro
Asus - GTX970 - Strix
16GB DDR3 @1600
Win 10 Pro x64
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#16
playable from

Respect the controller setting when returning data from cellPadGetData.
0.0.3-6295
Intel Core i7 - 4790k @4.4 Ghz
Asus - Z97 Pro
Asus - GTX970 - Strix
16GB DDR3 @1600
Win 10 Pro x64
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#17
This game works pretty much flawless, on both Silent Hill 2 and 3, the menu where you select the games also work.
Saving also works, the only problems I had where that, in both games, and mostly in menus, when you press a button, it detects like you pressed that button more than once, it's the only game where I saw something like happen (tested with 360 joystick and keyboard, happens on both), also the flashlight in SH3 looks weird, like grainy.
So I don't know if this game should go to playable yet.

Here's the log of SH2


Attached Files Thumbnail(s)
       

.gz   RPCS3.log.gz (Size: 345.94 KB / Downloads: 3)
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#18
Rpcs3-v0.0.4-6075-0064976c Alpha

Pretty playable, almost 60fps most of the time. The only annoying problem is that when you press a button, the game detects it like you pressed it a bunch of times, but it only happens when you grab objects, read stuff or pause the game (it can be avoided if you barely press the button). Besides that, perfect.

This is for both Silent Hill 2 and 3, pretty playable.
I think it should be moved to playable.

If this is not enough, I can make a Silent Hill 2 video



And again, since this is a different version, I also posted a Silent Hill 3 picture just to show it's still working.
Logs for both games.


Attached Files Thumbnail(s)
           

.gz   RPCS3.log.gz (Size: 133.69 KB / Downloads: 9)
.gz   (Silent Hill 2)RPCS3.log.gz (Size: 319.42 KB / Downloads: 8)
.gz   (Silent Hill 3)RPCS3.log.gz (Size: 121.8 KB / Downloads: 6)
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#19
Everything seems to be working fine in both games (good fps, audio, no errors) Silent Hill 2 /  3 but in both games, the joystick controls are opposite. As in, if i push left, the character walks right and vice versa.

Also in Silent Hill 2, i cant seem to move the character at all.

If someone could help me, i would really appreciate it.

First post too! I love tracking the process of this emulator.
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#20
I'm not sure why your joystick is being reversed though maybe there is a setting ingame to reverse it back to normal. If not, just use RPCS3's inbuilt button remapping. For SH2 that's hard to say as well would need more information (what controller/input method was used) what build and a log file. Although if you want support best place is on https://discord.me/RPCS3 in the #help channel.
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