BlackDaemonRad Doll Kung Fu [NPUA80217]
Started by BlackDaemon




3 posts in this topic
BlackDaemon
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2
844 posts 374 threads Joined: Aug 2017
08-14-2014, 08:51 AM -
#1
Shows something on screen.
BlackDaemon
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844 posts 374 threads Joined: Aug 2017
01-29-2017, 02:10 AM -
#2
Tested on recent master build v0.0.1-8-60bd2fb. Shows adjusting screen and a few intros. Crashes on shaders issue
Code:
E {rsx::thread} RSX: Unknown/illegal instruction: 0x3f (forced unit 0)
E {rsx::thread} RSX: Src type 3 used, please report this to a developer.
E {rsx::thread} RSX: Src type 3 used, please report this to a developer.
E {rsx::thread} RSX: Failed to compile shader: 0(90) : error C0000: syntax error, unexpected '.', expecting ')' at token "."

F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Fragment info
-------------
0(90) : error C0000: syntax error, unexpected '.', expecting ')' at token "."
(0) : error C2003: incompatible options for link
'

LLE used
Code:
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libfont.prx
- libfontFT.prx
- libfreetype.prx
- libfreetypeTT.prx
BlackDaemon
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844 posts 374 threads Joined: Aug 2017
02-20-2017, 08:21 AM -
#3
Tested on recent master build v0.0.1-22c0f0d6 (PR #2405). Goes ingame with graphics glitches.

LLE used
Code:
- libac3dec.sprx
    - libac3dec2.sprx
    - libadec.sprx
    - libapostsrc_mini.sprx
    - libat3dec.sprx
    - libatrac3plus.sprx
    - libatxdec.sprx
    - libdmux.sprx
    - libdmuxpamf.sprx
    - libfont.sprx
    - libfontFT.sprx
    - libfreetype.sprx
    - libfreetypeTT.sprx
    - libl10n.sprx
    - libpamf.sprx
    - libresc.sprx
    - librtc.sprx
    - libsail.sprx
    - libsail_avi.sprx
    - libsail_rec.sprx
    - libsjvtd.sprx
    - libsmvd2.sprx
    - libsmvd4.sprx
    - libspurs_jq.sprx
    - libsre.sprx
Ani
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3,690 posts 96 threads Joined: Aug 2017
12-30-2017, 05:35 PM -
#4
Playable as demonstrated in European version's thread: https://forums.rpcs3.net/thread-197272.html
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