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Top Gun [NPEB00176]
#1
Shows a star in middle of the screen.
After some time a grey box appears around the star for a split second.
Enabling color/depth buffers doesn't help, seems to stay in an infinite loop.

Log:
http://rghost.net/57429175
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#2
this is very good many games are going into intro
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#3
Now tries to load shaders, textures and localizations. Gives an assert though and then crashes.
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#4
Now the star in the middle spins.
Main thread gets an access violation due to unimplemented spurs functions.
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#5
Rotate Animation Tongue

Cpu PPU Interpreter 2
Spu SPU Interpreter 2

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#6
Tested on recent master build v0.0.1-8-60bd2fb. One of Spurs threads crashes on loading screen after intros, but you can reach menus, if press Resume.
Code:
F {SPU[0x43] Thread (CellSpursKernel0)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1387)

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libsync2.prx
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#7
RPCS3 v0.0.5-6882-87b510d5b Alpha | HEAD

I've played only the tutorials and first mission but the game is playable. Haven't encountered any issues. 

Controller also works properly (Xbox One controller through XInput). Can confirm that that the circle button works in menus and during flight as well. As far as I've checked, all other buttons work as intended as well.


Attached Files Thumbnail(s)
           

.gz   RPCS3.log.gz (Size: 566.05 KB / Downloads: 2)
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