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Ninja Gaiden Sigma 2 [BLAS50160]
#1


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#2
working but stuck on loading

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#3
Missing log.
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#4
Yeah, can't wait for see this one and Sigma 1 running, I tried it here and is stuck on loading like morcy said.

I also tried Ninja Gaiden Sigma 1, it doesn't do anything yet, I can post the log of it if you want too.
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#5
I can't open those attached files. Is it really a .zip file?
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#6
(04-07-2017, 07:12 PM)Annie Wrote: I can't open those attached files. Is it really a .zip file?

I just renamed them to zip to upload here, they are .rar files, you can open it with winrar.
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#7
You can upload .rar files directly, they don't have to be .zip

·! 0:00:00.013946 LDR: Serial: BLUS30380

Wrong thread both of you, this is BLAS50160
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#8
In preparation for upcoming changes to the compatibility database, this thread is being moved to ingame. Due to other threads for the same media (Disc or PSN) already being in that category.

If you find a specific game ID that performs differently than others for the same game+edition of the same format (PSN or Disc) even when tested with the same build and settings then please discuss it in the relevant thread(s) and PM a moderator so we can look into it.

Tested with: RPCS3 v0.0.4-6223-a1fa10ac
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#9
Just thought I would update this. Ninja Gaiden Sigma worked flawlessly but the 2nd one is near playable but not without its moments and performance drops.

I dont think the FPS is accurate but can usually get around 45 - 55 most times but can drop to its 30's or lower depending where you are. Cutscenes can run sluggish too with voices and actions being heard before the motions have even begun. There is also a DoF issue too where some scenes can appear too blurry.  Character faces can be a little off too with sometimes a seam going down a characters face. Ryu appears to be a bit reddish too especially on his arms. 

Water and transparency issues too such as a waterfall becoming a front layer overlapping all textures and models. Water can switch from ripples to just static bluish ground which can actually show the fake water reflections in full. Developer trick where the ripples hide the blurry low-rez textures. In large bodies of water it can lag quite a lot.

This is running on 
Asus Maximus Hero XI 
Win 10 
32GB RAM 
i9 9900K 
Asus 2080 Strix

The software & ROMS however are on a standard HDD due to the amount of space it takes. Not sure if moving it to an SSD may improve performance but my SSD's are quite small in compared to the 2TB HDD
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