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Super Puzzle Fighter II Turbo HD Remix [NPUB90041]
#11
I have the euro version and I never mind blank screen ^ ^
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#12
(07-06-2014, 12:06 PM)ssshadow Wrote: Crap, it crashes after the screen below for some reason. Well, almost half playable... In any case, someone can move this thread to intro.

Just before the crash there are these errors:

Code:
HLE: E PPU[1] Thread (CPUThread)[0x002d2c80]Unknown syscall: 880 - 00000370
HLE: W PPU[1] Thread (CPUThread)[0x002d2cc0]sys_event warning: sys_event_queue_create(equeue_id_addr=0x1048649c, attr_addr=0xd0010378, event_queue_key=0x0, size=10)
HLE: W PPU[1] Thread (CPUThread)[0x002d2cc0]sys_event warning: *** event_queue created [tcomm] (protocol=0x2, type=0x1): id = 40
HLE: E PPU[1] Thread (CPUThread)[0x002d2cd8]Unknown syscall: 881 - 00000371
HLE: E PPU[1] Thread (CPUThread)[0x002d2d1c]sys_event error: sys_event_queue_tryreceive(equeue_id=40, event_array_addr=0xd0010378, size=1, number_addr=0xd0010370)
HLE: E PPU[1] Thread (CPUThread)[0x002d2d1c]sys_event error: sys_event_queue_tryreceive(equeue_id=40, event_array_addr=0xd0010378, size=1, number_addr=0xd0010370)
HLE: E PPU[1] Thread (CPUThread)[0x002d2d1c]sys_event error: sys_event_queue_tryreceive(equeue_id=40, event_array_addr=0xd00102b8, size=1, number_addr=0xd00102b0)
HLE: E PPU[1] Thread (CPUThread)[0x002d2d1c]sys_event error: sys_event_queue_tryreceive(equeue_id=40, event_array_addr=0xd00102b8, size=1, number_addr=0xd00102b0)
HLE: E PPU[1] Thread (CPUThread)[0x002d2d1c]sys_event error: sys_event_queue_tryreceive(equeue_id=40, event_array_addr=0xd00102b8, size=1, number_addr=0xd00102b0)
HLE: E PPU[1] Thread (CPUThread)[0x002d2d1c]sys_event error: sys_event_queue_tryreceive(equeue_id=40, event_array_addr=0xd00102b8, size=1, number_addr=0xd00102b0)
HLE: E PPU[1] Thread (CPUThread)[0x002d2d1c]sys_event error: sys_event_queue_tryreceive(equeue_id=40, event_array_addr=0xd00102b8, size=1, number_addr=0xd00102b0)
HLE: E PPU[1] Thread (CPUThread)[0x002d2d1c]sys_event error: sys_event_queue_tryreceive(equeue_id=40, event_array_addr=0xd00102b8, size=1, number_addr=0xd00102b0)
HLE: E PPU[1] Thread (CPUThread)[0x002d2d1c]sys_event error: sys_event_queue_tryreceive(equeue_id=40, event_array_addr=0xd00102b8, size=1, number_addr=0xd00102b0)

Full log (ignore file not found errors, the game is stupid)



(07-06-2014, 12:00 PM)leon112211 Wrote: Okay cool now where is our fuckin recomplier?????

Don't be too hyped up for that. Not a single game except maybe Arkedo 2 and Puzzle Quest is playable, recompiler or not.

at least sonic be little faster and guided and disgae 3 i want to see the performance boost
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#13
Build 0.0.4-6277-e768bdc8

seems to be able to get to the main menu has issues with the shape button inputs so its stuck on the attached screen shot until controller inputs are handled better (other games that have this issue are NPUB31079 NPUB30712 and others)


Attached Files Thumbnail(s)
   

.gz   RPCS3.log.gz (Size: 103.64 KB / Downloads: 1)
ryzen 5 1600 AF stock because lazy
RX 580 8gb stock on linux as changing any the AMDGPU settings causes odd issues
16 gigs of DDR4 at 2800mhz forgot timings they work
kubuntu 64 bit what ever the latest version is mesa drivers.

finished RDR in the emulator.
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#14
Build 0.0.4-6323-435ea8d


ingame or playable up to the forum mods inputs seem to have been fixed at some point since last test runs at nearly full speed always unless large combos are going off which I can't setup because I suck but the intro has a few of them played a few rounds with opengl and vulkan since vulkan has been having issues with amd lately this game ran better under opengl for me and didn't flicker as much every few min of gameplay the background would flicker with vulkan.


Attached Files Thumbnail(s)
           

.gz   RPCS3.log.gz (Size: 482.8 KB / Downloads: 1)
ryzen 5 1600 AF stock because lazy
RX 580 8gb stock on linux as changing any the AMDGPU settings causes odd issues
16 gigs of DDR4 at 2800mhz forgot timings they work
kubuntu 64 bit what ever the latest version is mesa drivers.

finished RDR in the emulator.
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