Altered Beast [NPEB00526]
Started by emunewzdecade




6 posts in this topic
emunewzdecade
Unregistered


 
06-01-2014, 06:59 AM -
#1
**rpcs3 revision da2c5bb**
Observed some unknown upcodes when loaded RSXThread and also cellspurs the moment appears the raw images.

log file
niccoooodu61
Unregistered


 
06-19-2014, 02:46 PM -
#2
on NPUB30459 version of Altered Beast
we can have some textures too (have to click on resume many time )
is there an option to autoresume ?

log:
http://pastebin.com/TmfUk5i3
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
06-19-2014, 03:35 PM -
#3
(06-19-2014, 02:46 PM)niccoooodu61 Wrote: on NPUB30459 version of Altered Beast
we can have some textures too (have to click on resume many time )
is there an option to autoresume ?

log:
http://pastebin.com/TmfUk5i3

hmm, as my thread...
http://www.emunewz.net/forum/showthread.php?tid=157860
jacky400
Unregistered


 
06-19-2014, 05:04 PM -
#4
It is being stopped by the REP opcode

void main()
{
if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
{
if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
{
if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
{
if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
{
}
BlackDaemon
Moderator
*****


2
844 posts 374 threads Joined: Aug 2017
12-13-2015, 11:00 PM -
#5
Goes ingame with LLE. Some other games from "Sega Vintage Collection" series might work too.

http://www.youtube.com/watch?v=O5zZO4oXo6A
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
07-22-2017, 02:12 PM -
#6
rpcs3-v0.0.3-2017-07-21-9b39314a_win64

Playable.
ssshadow
Administrator
*******


4
2,494 posts 63 threads Joined: Aug 2017
07-22-2017, 04:27 PM -
#7
Moving to playable


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