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Ion Assault HD [NPUB30696]
Shows some textures in RSX debugger.
Intro now. Tongue
very nice to see some new games go ingame
If resolution set to 1920x1080 , the logo will display correctly.

(08-12-2014, 01:22 PM)jacky400 Wrote: If resolution set to 1920x1080 , the logo will display correctly.


I believe it's ingame now but with previous builds, in last build emu in a lot of games crush the video driver. So this screens gettin from rpcs3-b942da3. It requires color buffer and 1080p resolution for correctly show.
I spent some time, researching this game, and unfortunately it seems works only in menus atm. Second interesting notice, that with Nvidia graphics card it displays worse output, i confirmed it, when asked friend with AMD graphics card to check this game (and it seems same behavior with "BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien" game). In my case, with color buffers enabled it even doesn't display menu elements (black screen). I attached a few screenshots to compare screen output (between rpcs3 and real console).
It's a half playable too but not in the last builds where i get crash video driver after press x.
In best case with AMD card you could see a few frames from ingame, and emulator freezes (screenshots from emulator and console in attachment). Sad In my case i see just blue screen.

Minor update: screenshot from game menu added. (running on system with AMD graphics card), added video

Tested on recent master build v0.0.1-22c0f0d6 (PR #2405). Menus now looks fine, but it hangs after pressing "start game".

LLE used
- libac3dec.sprx
    - libac3dec2.sprx
    - libadec.sprx
    - libapostsrc_mini.sprx
    - libat3dec.sprx
    - libatrac3plus.sprx
    - libatxdec.sprx
    - libdmux.sprx
    - libdmuxpamf.sprx
    - libl10n.sprx
    - libpamf.sprx
    - libresc.sprx
    - librtc.sprx
    - libsail.sprx
    - libsail_avi.sprx
    - libsail_rec.sprx
    - libsjvtd.sprx
    - libsmvd2.sprx
    - libsmvd4.sprx
    - libspurs_jq.sprx
    - libsre.sprx

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