DirectX render in the future?
Started by Ru4slan




11 posts in this topic
Ru4slan
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04-09-2014, 01:59 PM -
#1
Yes or no?Only OpenGL?
Ashe
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04-09-2014, 02:02 PM -
#2
What would you gain from having DirectX if there is already OpenGL?
Ru4slan
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04-09-2014, 02:04 PM -
#3
(04-09-2014, 02:02 PM)Ashe Wrote: What would you gain from having DirectX if there is already OpenGL?

Just a friend asked.
Blackbird
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04-09-2014, 03:02 PM -
#4
If D3D12 will be more like Mantle like MS said then maybe I'd see some point in this, but OpenGL has upper hand for now.
Ru4slan
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04-09-2014, 05:24 PM -
#5
(04-09-2014, 03:02 PM)Blackbird Wrote: If D3D12 will be more like Mantle like MS said then maybe I'd see some point in this, but OpenGL has upper hand for now.

Yes.Low level ?ccess to video memory.
ssshadow
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2,494 posts 63 threads Joined: Aug 2017
04-09-2014, 05:51 PM -
#6
So according to MS the first games with DX 12 should be out by the end of 2015, and until then, there probably won't be much driver support or anything. So no need to bother about it for now, or quite some time.

Besides, I really don't think graphical performance will be such a big issue. My pretty much low end GT 555m shows 2-3 % GPU usage in the lowest power state of 200 mhz when Disgaea 3 is at 1 fps Tongue
Ashe
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04-09-2014, 08:45 PM -
#7
You don't really need Mantle, OpenGL can already do just fine with stuff like MDI, texture arrays and bindless resources... (which match what the emulator needs more than Mantle)
Ru4slan
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04-10-2014, 12:13 PM -
#8
(04-09-2014, 05:51 PM)ssshadow Wrote: So according to MS the first games with DX 12 should be out by the end of 2015, and until then, there probably won't be much driver support or anything. So no need to bother about it for now, or quite some time.

Besides, I really don't think graphical performance will be such a big issue. My pretty much low end GT 555m shows 2-3 % GPU usage in the lowest power state of 200 mhz when Disgaea 3 is at 1 fps Tongue

?m.How she gives FPS in recompiler?
ssshadow
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2,494 posts 63 threads Joined: Aug 2017
04-10-2014, 12:45 PM -
#9
(04-10-2014, 12:13 PM)Ru4slan Wrote:
(04-09-2014, 05:51 PM)ssshadow Wrote: So according to MS the first games with DX 12 should be out by the end of 2015, and until then, there probably won't be much driver support or anything. So no need to bother about it for now, or quite some time.

Besides, I really don't think graphical performance will be such a big issue. My pretty much low end GT 555m shows 2-3 % GPU usage in the lowest power state of 200 mhz when Disgaea 3 is at 1 fps Tongue

?m.How she gives FPS in recompiler?

1 fps with SPU recompiler.
Ru4slan
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04-10-2014, 01:15 PM -
#10
(04-10-2014, 12:45 PM)ssshadow Wrote:
(04-10-2014, 12:13 PM)Ru4slan Wrote:
(04-09-2014, 05:51 PM)ssshadow Wrote: So according to MS the first games with DX 12 should be out by the end of 2015, and until then, there probably won't be much driver support or anything. So no need to bother about it for now, or quite some time.

Besides, I really don't think graphical performance will be such a big issue. My pretty much low end GT 555m shows 2-3 % GPU usage in the lowest power state of 200 mhz when Disgaea 3 is at 1 fps Tongue

?m.How she gives FPS in recompiler?

1 fps with SPU recompiler.

How so? After all, should accelerate. Or is he still the initial stage?


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