Fat Princess [NPUA80139]
Started by ssshadow




23 posts in this topic
ssshadow
Administrator
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4
2,494 posts 63 threads Joined: Aug 2017
03-24-2014, 10:57 PM -
#1
Not loadable, but still interesting, because it's the first game to actually connect to some remote server or something. Well,at least that I know of. We can maybe say the networking part of this game is loadable at least...



As for the game itself, it needs spurs for now.

The log is here: http://pastebin.com/crRKWuYw
twdarkeh
Member


0
58 posts 7 threads Joined: Aug 2017
03-24-2014, 11:25 PM -
#2
Well that's interesting. Did you let it through to see where it's going?
notq
RPCS3 Tester


0
435 posts 58 threads Joined: Nov 2017
10-06-2015, 02:44 PM -
#3
rpcs3-ReleaseLLVM-ebf28f8d
tambre
Unregistered


 
10-06-2015, 03:29 PM -
#4
(10-06-2015, 02:44 PM)notq Wrote: rpcs3-ReleaseLLVM-ebf28f8d

Does it work/go further with PPU Interpreter 2? I'd reccomend to do all testing with the Intepreter, since the Recompiler is still very inaccurate. And only test with Recompiler, when the game works fine with the Intepreter.
notq
RPCS3 Tester


0
435 posts 58 threads Joined: Nov 2017
10-06-2015, 05:31 PM -
#5
(10-06-2015, 03:29 PM)tambre Wrote:
(10-06-2015, 02:44 PM)notq Wrote: rpcs3-ReleaseLLVM-ebf28f8d

Does it work/go further with PPU Interpreter 2? I'd reccomend to do all testing with the Intepreter, since the Recompiler is still very inaccurate. And only test with Recompiler, when the game works fine with the Intepreter.

It was testing with PPU Interpreter 2. Will try right now with others.

Looks like it's not going any further.
tambre
Unregistered


 
10-06-2015, 06:15 PM -
#6
(10-06-2015, 05:31 PM)notq Wrote:
(10-06-2015, 03:29 PM)tambre Wrote:
(10-06-2015, 02:44 PM)notq Wrote: rpcs3-ReleaseLLVM-ebf28f8d

Does it work/go further with PPU Interpreter 2? I'd reccomend to do all testing with the Intepreter, since the Recompiler is still very inaccurate. And only test with Recompiler, when the game works fine with the Intepreter.

It was testing with PPU Interpreter 2. Will try right now with others.

Looks like it's not going any further.

According to the log you weren't. Also the log is for a game called "Do Not Fall".
notq
RPCS3 Tester


0
435 posts 58 threads Joined: Nov 2017
10-06-2015, 07:00 PM -
#7
(10-06-2015, 06:15 PM)tambre Wrote:
(10-06-2015, 05:31 PM)notq Wrote:
(10-06-2015, 03:29 PM)tambre Wrote:
(10-06-2015, 02:44 PM)notq Wrote: rpcs3-ReleaseLLVM-ebf28f8d

Does it work/go further with PPU Interpreter 2? I'd reccomend to do all testing with the Intepreter, since the Recompiler is still very inaccurate. And only test with Recompiler, when the game works fine with the Intepreter.

It was testing with PPU Interpreter 2. Will try right now with others.

Looks like it's not going any further.

According to the log you weren't. Also the log is for a game called "Do Not Fall".

Ohh, very sorry, my mistake.
BlackDaemon
Moderator
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844 posts 374 threads Joined: Aug 2017
10-20-2015, 12:28 AM -
#8
Shows autosave dialog on 77bf86eaa5. Write color buffers option is required.
notq
RPCS3 Tester


0
435 posts 58 threads Joined: Nov 2017
10-20-2015, 07:29 AM -
#9
Cool, i forgot to check this game in latest builds, same pic for me.
Pachus
Unregistered


 
10-20-2015, 03:39 PM -
#10
It goes further with d3d12. After 10 min (or more) of loading, showing this picture, some company logos are displayed, also an online agreement.

Before reaching main menu the game crashes due to fragment program error: "undeclared identifier 'textureProj'".

I've attached some images.


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