Samurai Shodown [NPUB30265]
Started by Archanfel




13 posts in this topic
Archanfel
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03-11-2014, 09:42 PM -
#1
Opens GL window but FPS stay at 0.00, debug console gives the following output :

int SndSeThread::Initialize(std:Confusedize_t, int) : cellAudioCreateNotifyEventQueue() failed ... -2144270579


Logfile : http://pastebin.com/8NTBiFmW
ssshadow
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2,490 posts 63 threads Joined: Aug 2017
03-11-2014, 11:38 PM -
#2
Interesting error, and looking at the log we see that the game exits after some audio failure. Looks fairly promising otherwise.
Archanfel
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03-12-2014, 03:57 PM -
#3
(03-11-2014, 11:38 PM)ssshadow Wrote: Interesting error, and looking at the log we see that the game exits after some audio failure. Looks fairly promising otherwise.

Yes, and it's exactly the same error as Alex Kidd in Miracle World [NPUB30323]
Blackbird
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03-12-2014, 07:46 PM -
#4
Shouldn't this be in loadable section?
Archanfel
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03-12-2014, 08:00 PM -
#5
(03-12-2014, 07:46 PM)Blackbird Wrote: Shouldn't this be in loadable section?

I think FPS have to be >0.0 for it to be considered loadable?
Blackbird
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03-12-2014, 08:04 PM -
#6
(03-12-2014, 08:00 PM)Archanfel Wrote:
(03-12-2014, 07:46 PM)Blackbird Wrote: Shouldn't this be in loadable section?

I think FPS have to be >0.0 for it to be considered loadable?

The description of the section says
Loadable that display a black screen with fps.
And I recall ssshadow saying the same thing in my MGS4 thread.
Cole Roddy
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03-12-2014, 08:04 PM -
#7
(03-12-2014, 08:00 PM)Archanfel Wrote:
(03-12-2014, 07:46 PM)Blackbird Wrote: Shouldn't this be in loadable section?

I think FPS have to be >0.0 for it to be considered loadable?

Yes, it does indeed, according to Zekro.
ssshadow
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03-12-2014, 08:34 PM -
#8
(03-12-2014, 08:04 PM)Blackbird Wrote:
(03-12-2014, 08:00 PM)Archanfel Wrote:
(03-12-2014, 07:46 PM)Blackbird Wrote: Shouldn't this be in loadable section?

I think FPS have to be >0.0 for it to be considered loadable?

The description of the section says
Loadable that display a black screen with fps.
And I recall ssshadow saying the same thing in my MGS4 thread.

The definition changed. fps > 0 means the game actually renders something, even if it's just black.
Blackbird
Guest


 
03-12-2014, 08:57 PM -
#9
(03-12-2014, 08:34 PM)ssshadow Wrote:
(03-12-2014, 08:04 PM)Blackbird Wrote:
(03-12-2014, 08:00 PM)Archanfel Wrote:
(03-12-2014, 07:46 PM)Blackbird Wrote: Shouldn't this be in loadable section?

I think FPS have to be >0.0 for it to be considered loadable?

The description of the section says
Loadable that display a black screen with fps.
And I recall ssshadow saying the same thing in my MGS4 thread.

The definition changed. fps > 0 means the game actually renders something, even if it's just black.

Oh alright then. I'll keep that in mind.
Archanfel
Guest


 
03-13-2014, 05:10 PM -
#10
Should be moved to 'Loadable' now, FPS is around 16 for a long time before dropping to 12 and stalling.

Log contains lots of : [W : PPU[1] Thread (CPUThread)[0x0057b070]]: cellGcmSys warning: cellGcmSetDisplayBuffer(id=0x0,offset=0x0,pitch=4,width=1920,height=1080)

Log is 2MB so is well over pastebins 500KB limit.


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