Samurai Shodown [NPUB30265]
Started by Archanfel




13 posts in this topic
Zekro
Unregistered


 
03-13-2014, 06:18 PM -
#11
Moved to loadable (imagine homer simpson's "yuju&quotWink
Archanfel
Unregistered


 
03-13-2014, 09:28 PM -
#12
Slowly but surely Big Grin

[Image: homer.jpg]
Ani
Administrator
*******


16
4,264 posts 105 threads Joined: Aug 2017
03-04-2016, 08:02 PM -
#13
Using latest master (5911b3c)

PPU interpreter2
SPU interpreter_fast
OpenGL
1280x720
OpenAL

http://www.youtube.com/watch?v=b_WA18wWQE4

Seems another of those games that is trying to emulate an older game. An emulator inside an emulator. It asks for specific modules which aren't part of the Playstation Firmware AFAIK.

Code:
·E LDR: Unknown module 'libemu_m68k_ps3'
·W {PPU Thread[0x81] (MBgTaskManager)[0x002441c4]} sys_prx: prx_load_module(path='/dev_hdd0/game/NPUB30265/USRDIR/002/modules/libemu_m68k.sprx', flags=0x0, pOpt=*0x0)
·W {PPU Thread[0x7d] (MBgTaskManager)[0x00243ee4]} cellGame: cellGameDataCheck(): '/dev_hdd0/game/NPJB70001_SHARED_GAMEDATA' directory not found
·E {PPU Thread[0x7d] (MBgTaskManager)[0x00243e44]} cellGame: cellGameCreateGameData(init=*0xd022f9e8, tmp_contentInfoPath=*0xd022f8e8, tmp_usrdirPath=*0xd022f968)
·S {PPU Thread[0x7d] (MBgTaskManager)[0x00243e44]} cellGame: cellGameCreateGameData(): temporary gamedata directory created ('/dev_hdd1/game/NPJB70001')


Could be moved into Intro.
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digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
11-17-2017, 11:19 AM -
#14
rpcs3-v0.0.4-2017-11-15-223f17ac_win64

playable.


Attached Files Thumbnail(s)
   

.rar   RPCS3SamuraiShodown.rar (Size: 98.17 KB / Downloads: 3)


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