Lemmings [NPUA80012]
Started by Ekaseo




8 posts in this topic
Ekaseo
Unregistered


 
03-10-2014, 02:28 PM -
#1
i found something interesting. this game doesnt display a texture in the rsx debugger, but it displays a very interesting dbg console:
http://pastebin.com/Hx3FuYmu
ssshadow
Administrator
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4
2,494 posts 63 threads Joined: Aug 2017
03-10-2014, 03:48 PM -
#2
You may have some issues where the game doesn't find some files, such as /app_home/shaders.bin, but there may be other ones as well in the normal log. Fix those and see if something else happens.
Ani
Administrator
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16
4,264 posts 105 threads Joined: Aug 2017
10-17-2016, 03:39 PM -
#3
Currently not booting due to

F {PPU[0x70000000] Thread (main_thread) [0x00428960]} class std::runtime_error thrown: Unimplemented
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1208)

Added to the unimplemented HLE list at https://github.com/RPCS3/rpcs3/issues/1936
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KoDa
Member


0
74 posts 24 threads Joined: Aug 2017
08-03-2017, 06:15 PM -
#4
Loadable.

Build Used: Pull Request #3096 (0.0.3-5543)
'mon then!

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ssshadow
Administrator
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4
2,494 posts 63 threads Joined: Aug 2017
08-17-2017, 11:48 PM -
#5
Moving to Loadable.
KoDa
Member


0
74 posts 24 threads Joined: Aug 2017
08-20-2017, 08:52 PM -
#6
Ingame. Graphics broken as f**k. Speed is okay enough though, not 100%, but is alright.

http://imgur.com/a/UqWIc

Build Used: Pull Request #3244 (0.0.3-5804)

Edit: Added screenshot
This post was last modified: 08-20-2017, 09:43 PM by KoDa.


Attached Files
.rar   Lemmings #3244 (0.0.3-5804).rar (Size: 187.39 KB / Downloads: 3)
'mon then!

Ryzen 5 3600 | 16Gb DDR4 3000Mhz | MSI Aero GTX 1080 8gb
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
08-20-2017, 08:57 PM -
#7
Where is the screenshot?
Maxetto
Member


0
30 posts 2 threads Joined: Aug 2017
04-18-2018, 08:06 PM -
#8
Emulator Version: RPCS3 v0.0.5-6649-7303f04bc Alpha
Game Status: Playable
Required Game Version: 2.0

PPU/SPU Decoder: Recompiler
GPU: Vulkan. Use GPU Texture Scaling: false.
XAudio: Downmix to Stereo: false
I/O: XInput
System: Language: Italian, Enable /host_root/: true
Emulator: Use Native Interface: false

Everything else as Default configuration. FW used 4.81

Notes:
1. Requires version 2.0, otherwise it gives a MEM writing violation.
2. Do not use Native Interface as "Loading Trophies" dialog will never go away.
3. Use GPU Texture Scaling needs to be unselected, otherwise texture corruption will appear. You may also want to select "Disable Vertex Cache" in order to reduce texture flickering inside the menu (doesn't appear in game, tho).


Attached Files Thumbnail(s)
               

.gz   RPCS3.log.gz (Size: 435.39 KB / Downloads: 1)
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Tapper
Member


0
43 posts 1 threads Joined: Jun 2018
08-10-2019, 03:40 AM -
#9
Using rpcs3-v0.0.6-8445-033836d8_win64

Game hard crashes RPCS3 using the recommended settings above from Maxetto.

The game WILL run without crashing ONLY if you do NOT uncheck Use GPU Scaling in the debug tab. But then you will have very bad texture corruption.


So, it goes in-game, but is not really playable.


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