TOP GUN HARD LOCK [BLUS30858]
Started by Darkriot




21 posts in this topic
Cyrax_X(Ru4slan has banned)
Unregistered


 
08-16-2014, 06:49 PM -
#11
Wow.Great!You maybe stop multistream thread(esli ono est)?
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
08-16-2014, 07:31 PM -
#12
(08-16-2014, 06:49 PM)Cyrax_X(Ru4slan has banned) Wrote: Wow.Great!You maybe stop multistream thread(esli ono est)?

No. Yes, and it will have no effect (I think the game gives a maximum of 30 "real" FPS)
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
08-17-2014, 04:14 PM -
#13
Neko, if you read it. Please, try to fix this (????? ???? Smile)

Quote:HLE: E {PPU[60] Thread[0x01b82040]} TODO: cellSync2SemaphoreAcquire
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
10-19-2014, 04:41 AM -
#14
Now with last commit 30 fps are "real", but i still can't move to menu (click "Press any Button&quotWink

Quote:HLE: E {PPU[1] Thread (CPUThread)[0x00682040]} TODO: cellPadPeriphGetInfo
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
03-27-2017, 05:22 PM -
#15
RPCS3 v0.0.2-3-cec75e8 Alpha
Empty error dialog.
Ani
Administrator
*******


16
4,264 posts 105 threads Joined: Aug 2017
03-29-2017, 06:59 PM -
#16
Moved to Nothing since last report was 3 years ago.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
03-30-2017, 09:12 PM -
#17
Tested on OpenGL.
PPU interpreter
SPU Recompiler

It shows opening video, some logos, menu and gameplay, but when you falling down on the ground the emulator goes freezing.
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
12-22-2017, 05:57 PM -
#18
rpcs3-v0.0.4-2017-12-19-f24491de_win64

Playable.


Attached Files Thumbnail(s)
   

.rar   RPCS3TopGunHardLock.rar (Size: 546.89 KB / Downloads: 9)
Ani
Administrator
*******


16
4,264 posts 105 threads Joined: Aug 2017
12-31-2017, 12:07 AM -
#19
There's a controller issue with this game that doesn't happen 100% of the time but it happens often enough for it not to be considered Playable

Moving to Ingame
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
Aphelion
RPCS3 Tester


0
11 posts 2 threads Joined: Dec 2019
08-15-2021, 05:44 PM -
#20
RPCS3 v0.0.17-12637-cad96cef

The controller issue seems to have been resolved at some point. I'm getting 300-500 FPS at 4K with vblank cranked, so performance is probably fine on more modest CPUs. I played through the first few missions just fine, and this game appears to be playable.

Colors/lighting are slightly off compared to real hardware and none of the buffer options seem to make it correct, but it's negligible. Vblank does speed up some animations in the menus, but gameplay seems just fine with it at very high values.

Specs:
-9900k (stock)
-RTX 3080
-32GB RAM
-Windows 10
This post was last modified: 11-12-2021, 08:56 PM by Ani.


Attached Files Thumbnail(s)
           

.gz   RPCS3.log.gz (Size: 1.26 MB / Downloads: 2)


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