Terraria [BLES01938]
Started by SerJons




62 posts in this topic
tambre
Guest


 
07-21-2015, 07:13 AM -
#51
(07-21-2015, 07:09 AM)mecripper Wrote: Build: aad97aa
CPU: PPU Interpreter and PPU Interpreter 2
SPU: SPU Interpreter and SPU Interpreter 2
after press "Start" button in menù screen
Error:
Quote:E {PPU[0x47] Thread (NetworkThread)[0x004cd088]} cellRudp: cellRudpProcessEvents
E {PPU[0x47] Thread (NetworkThread)[0x004cd088]} cellRudp: cellRudpProcessEvents
E {PPU[0x56] Thread (WorkerThread)[0x004ccc68]} cellSysutil: cellSaveDataUserAutoLoad(version=1, userId=1, dirName=*0x502078, errDialog=0, setBuf=*0xd01abb00, funcStat=*0x597eb8, funcFile=*0x597900, container=0xffffffff, userdata=*0x0)
E {PPU[0x47] Thread (NetworkThread)[0x004cd088]} cellRudp: cellRudpProcessEvents
E {PPU[0x47] Thread (NetworkThread)[0x004cd088]} cellRudp: cellRudpProcessEvents
E {PPU[0x56] Thread (WorkerThread)[0x001ce484]} Exception: Access violation reading location 0x14
(in file ..\Utilities\Thread.cpp:1098, in function _se_translator)

Could you post the full log file?
mecripper
Guest


 
07-21-2015, 07:41 AM -
#52
Could you post the full log file?
yes but it's long Wink
i post on pastebin if is not a problem Wink
http://pastebin.com/MAVmKUte
tambre
Guest


 
07-21-2015, 09:00 AM -
#53
(07-21-2015, 07:41 AM)mecripper Wrote: Could you post the full log file?
yes but it's long Wink
i post on pastebin if is not a problem Wink
http://pastebin.com/MAVmKUte

It seems to be missing most of the log, including warnings and other logging.
Could you actually upload the RPCS3.log?
mecripper
Guest


 
07-21-2015, 09:29 AM -
#54
(07-21-2015, 09:00 AM)tambre Wrote:
(07-21-2015, 07:41 AM)mecripper Wrote: Could you post the full log file?
yes but it's long Wink
i post on pastebin if is not a problem Wink
http://pastebin.com/MAVmKUte

It seems to be missing most of the log, including warnings and other logging.
Could you actually upload the RPCS3.log?

yes sure Wink
BlackDaemon
Moderator
*****


2
844 posts 374 threads Joined: Aug 2017
12-13-2015, 10:46 PM -
#55
Tutorial working on recent build with LLE Smile


Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
12-13-2015, 11:44 PM -
#56
Wow, looks amazing Smile
I even don't see any graphic bugs here Smile
BlackDaemon
Moderator
*****


2
844 posts 374 threads Joined: Aug 2017
12-13-2015, 11:54 PM -
#57
Darkriot, because, some graphics issues in Terraria was fixed recently Tongue
kd-11
RPCS3 Developer


0
75 posts 1 threads Joined: Aug 2017
12-16-2015, 10:25 PM -
#58
Got it to work on OpenGL by enabling swizzling for 16 byte texture formats INT_4_4_4_4 and INT_1_5_5_5. Needs Write color buffers or else missing drawings. I did use LLE. FPS on my crap laptop is too low to actually play.
kd-11
RPCS3 Developer


0
75 posts 1 threads Joined: Aug 2017
12-16-2015, 10:35 PM -
#59
Seems to work okay on OpenGL too if you use LLE, check Write color buffers and enable swizzling for some texture formats - CELL_GCM_TEXTURE_A1R5G5B5 and CELL_GCM_TEXTURE_A4R4G4B4. FPS is too low to test gameplay exhaustively on my old laptop.
tambre
Guest


 
12-21-2015, 05:42 AM -
#60
(12-20-2015, 08:42 PM)Elfogames Wrote: its not working for me with dx12,only with OpenGl,with dx12 i got stuck at black screen after the engine software logo

Quote:E Unknown module 'cellLibprof' in 'cellFiber_Library' library
E Unknown function 'cellUserTraceRegister' (0xa8ec88)
E Unknown function 'cellUserTraceUnregister' (0xa8eca8)
E Unknown function '0x9FB6228E' (0xa8ed48)
E Unknown module 'cellLibprof' in 'cellSre_Library' library
E {PPU Thread[0x1] (main_thread)[0x005a4584]} cellSysmodule: cellSysmoduleIsLoaded() failed: module not loaded (id=0x003e)
E {PPU Thread[0x1a] (EE AudioLoop)[0x00ab9c8c]} sys_spu TODO: Unsupported SPU Thread Group type (0x4)
E {PPU Thread[0x1a] (EE AudioLoop)[0x00ab9d80]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1a] (EE AudioLoop)[0x00ab9d80]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1a] (EE AudioLoop)[0x00ab9d80]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1a] (EE AudioLoop)[0x00ab9d80]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1a] (EE AudioLoop)[0x00acfa38]} sys_prx TODO: sys_prx_get_module_id_by_name(name=cellLibprof, flags=0, pOpt=*0x0)
E {PPU Thread[0x37] (EE RenderLoop)[0x005a4584]} cellSysmodule: cellSysmoduleIsLoaded() failed: module not loaded (id=0x001f)
E {PPU Thread[0x37] (EE RenderLoop)[0x005a48c4]} cellResc: cellRescGetRegisterCount
E {PPU Thread[0x1] (main_thread)[0x005a3624]} sceNp: sceNpManagerRegisterCallback
E {PPU Thread[0x1] (main_thread)[0x005a3424]} sceNp TODO: sceNpDrmVerifyUpgradeLicense(content_id=*0x5d4160)
E {PPU Thread[0x1] (main_thread)[0x005a3704]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x52, handle=0x53, reqspace=*0x2a60e100, options=0x0)
E {PPU Thread[0x51] (WorkerThread)[0x005a36c4]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x52, handle=0x53, statusCb=*0x665850, arg=*0x2a60e0f0, options=0x1)
E {SPU[0x36] Thread (audiCellSpursKernel1)[0x00818]} Exception: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file Emu\Cell\SPUThread.cpp:1419, in function SPUThread:Confusedtop_and_signal)
Please report this to the developers.
E {PPU Thread[0x51] (WorkerThread)[0x005a4584]} cellSysmodule: cellSysmoduleIsLoaded() failed: module not loaded (id=0x0032)
E {rsx::thread} Exception: HRESULT = 0x80070057
(in file Emu\RSX\D3D12\D3D12GSRender.cpp:439, in function D3D12GSRender::flip)
Please report this to the developers.

Please always include the full log, and not a snippet of it. We can't help you without the full log.


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