Hello There, Guest! Register

Minecraft [NPUB31419]
Now that is substantial. I'll put this in the February progress report for sure.
Ingame, works fine with following on OpenGL, but not vulkan.
- libjpgdec.sprx
- libl10n.sprx
- libpngdec.sprx
- librtc.sprx
- libspurs_jq.sprx
- libsre.sprx
In my computer : Text is Bugged, Can't Delete a World, Crafting and Inventory Makes you Crash. Main Menu FPS : 50-60 fps Ingame FPS : 4-10 fps
Probably playable now. Retest.
Just tip 4animal: bug text is fixed with strict rendering in every game
and try these settings http://www.emunewz.net/forum/showthread....#pid287146
[Image: CwrhKKk.png]
[Image: wygtra-2.png]

RPCS3 v0.0.5-7505-3c7f02d9 Alpha | HEAD

Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX

Playable. Tested on versions 1.00 and 1.79.
Graphics are good, texture packs are working as far as I can tell
Played on both survival and creative, generated worlds + checked tutorial world. Nether works fine.
Good fps but can dip a little in rainforests (~50 for me) but underground/plains/desert/taiga/etc all hold 60 or above in most situations.

Attached Files Thumbnail(s)

.gz   RPCS3.log.gz (Size: 1.1 MB / Downloads: 0)

Intel Core i3-8100 @ 3.60GHz
8GB DDR4-2133 RAM
Nvidia Geforce GTX 1050Ti 4GB
Doesn't seem to be able to load
Same with me.... In every version of the emulator I've tried, the game either loops forever while loading the map, or hangs halfway through rendering the first frame (it draws the sky and a few clouds and then dies).

I will play around more with different configurations though....

E: I think I figured it out. Disable GPU texture scaling seems to do the trick.

Forum Jump:

Users browsing this thread: 1 Guest(s)