Chaos Code [NPHB00525]
Started by luffytam




8 posts in this topic
luffytam
Unregistered


 
03-05-2014, 02:59 PM -
#1
Black screen with high fps count, and drop slow
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
10-01-2014, 07:15 AM -
#2
New, but small changes.

I don't know, why it's can't be loaded full progress bar.

Log here: http://pastebin.com/E8VNdY3W
ps0ne
Member


0
304 posts 59 threads Joined: Oct 2017
10-01-2014, 05:10 PM -
#3
Some TO DO's and errors in (InitializeGame) thread, also some spurs but not sure how much influence on finishing initialization progress.
tambre
Unregistered


 
10-01-2014, 05:36 PM -
#4
(10-01-2014, 05:10 PM)ps0ne Wrote: Some TO DO's and errors in (InitializeGame) thread, also some spurs but not sure how much influence on finishing initialization progress.

It most definitely is using spurs to stream data or something, thus failing the setup.
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
10-01-2014, 07:29 PM -
#5
(10-01-2014, 05:36 PM)tambre Wrote:
(10-01-2014, 05:10 PM)ps0ne Wrote: Some TO DO's and errors in (InitializeGame) thread, also some spurs but not sure how much influence on finishing initialization progress.

It most definitely is using spurs to stream data or something, thus failing the setup.

maybe, because unimplemented syscall? i try make this manually (as dummy syscall), but it did not give me anything((

Quote:HLE: E {PPU[31] Thread (InitializeGame)[0x00019260]} Unknown syscall: 872 - 00000368
tambre
Unregistered


 
10-02-2014, 11:49 AM -
#6
(10-01-2014, 07:29 PM)Darkriot Wrote:
(10-01-2014, 05:36 PM)tambre Wrote:
(10-01-2014, 05:10 PM)ps0ne Wrote: Some TO DO's and errors in (InitializeGame) thread, also some spurs but not sure how much influence on finishing initialization progress.

It most definitely is using spurs to stream data or something, thus failing the setup.

maybe, because unimplemented syscall? i try make this manually (as dummy syscall), but it did not give me anything((

Quote:HLE: E {PPU[31] Thread (InitializeGame)[0x00019260]} Unknown syscall: 872 - 00000368

No, many games use that and still go in-game.
If I remember right, it simply gets the PlayStation Network ID.
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
02-10-2017, 09:03 AM -
#7
rpcs3-v0.0.1-2017-02-08-6c372d17_win64

After the intro, it goes black screen but there is music and you can select different menu options, it goes ingame I am pretty sure but everything is black. Maybe I didnt enable an LLE or something? I am using the catherine ones.
Ani
Administrator
*******


16
4,264 posts 105 threads Joined: Aug 2017
02-10-2017, 02:16 PM -
#8
(02-10-2017, 09:03 AM)digitaldude Wrote: rpcs3-v0.0.1-2017-02-08-6c372d17_win64

After the intro, it goes black screen but there is music and you can select different menu options, it goes ingame I am pretty sure but everything is black. Maybe I didnt enable an LLE or something? I am using the catherine ones.

·! LDR: Title: Chaos Code
·! LDR: Serial: NPUB31340

Wrong thread, please make one for that GameID
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Asinine
Moderator
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4
2,060 posts 83 threads Joined: Aug 2017
12-27-2017, 05:04 AM -
#9
Playable as of https://forums.rpcs3.net/thread-192014.html with RPCS3 v0.0.2-5499-9fee2ebeb


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