Fuse -
Started by Darkriot




6 posts in this topic
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
03-01-2014, 10:08 PM -
#1
White Screen with interesting RSX Debugger!
Upd. Click "Resume" and...also one SS.
Ekaseo
Unregistered


 
03-01-2014, 10:24 PM -
#2
try to change the resolution to 720p or 1080p
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
03-01-2014, 10:41 PM -
#3
okay...i get only this(
ssshadow
Administrator
*******


4
2,494 posts 63 threads Joined: Aug 2017
03-02-2014, 12:54 AM -
#4
Not too bad though, it renders a few black frames, loads textures, and it is pretty clear from the last screenshot what the error is. Might even be easily fixed (or not).
Bigpet
Unregistered


 
03-02-2014, 04:35 AM -
#5
Got the log? the last few error messages make me thing that the shader didn't compile/link
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
03-02-2014, 01:24 PM -
#6
http://pastebin.com/L99GYdHN
Bigpet
Unregistered


 
03-02-2014, 02:11 PM -
#7
Seem like it was indeed the shaders around line 200 there's

Code:
[E : Vertex Shader Decompiler Thread]: Unknown vp opcode 0xd
[E : Vertex Shader Decompiler Thread]: Unknown vp sca_opcode 0x7
[E : Vertex Shader Decompiler Thread]: Unknown vp opcode 0xd
[E : Vertex Shader Decompiler Thread]: Unknown vp sca_opcode 0x7
[E : RSXThread]: Could not link program: Vertex info
-----------
0(281) : error C5005: recursive call to function "void func134(){

The generated shader is printed at line 336 onward


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