Monster Madness Grave Danger [BLES00255]
Started by digitaldude




5 posts in this topic
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
03-03-2017, 09:41 PM -
#1
rpcs3-v0.0.1-2017-03-03-48b05838_win64
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
08-08-2017, 07:44 AM -
#2
rpcs3-v0.0.3-2017-08-06-c9d06b09_win64

Ingame.
ssshadow
Administrator
*******


4
2,494 posts 63 threads Joined: Aug 2017
08-17-2017, 10:59 PM -
#3
Moving to Ingame.
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
12-26-2017, 03:30 PM -
#4
rpcs3-v0.0.4-2017-12-25-3cf0fb60_win64

Playable.


Attached Files Thumbnail(s)
   

.rar   RPCS3MonsterMadness.rar (Size: 1.6 MB / Downloads: 58)
perm222
Member


0
1 posts 0 threads Joined: Dec 2018
12-17-2018, 06:13 AM -
#5
(12-26-2017, 03:30 PM)digitaldude Wrote: rpcs3-v0.0.4-2017-12-25-3cf0fb60_win64

Playable.

Hi!  I have the original disc and downloaded the IRD file from JonnySP but it says its not compatible when I try to decrypt... can you please help?
Twiigg
Member


0
1 posts 0 threads Joined: Nov 2020
11-19-2020, 02:08 PM -
#6
RPCS3-0.0.13-11265-28cbba5a Alpha

CPU: 17-9700k
GPU: NVIDIA EVGA 1060 6GB
RAM: 16GB
OS: Windows 10 ver. 1909

Problems:
1. An intense audio stutter whenever firing a weapon, persists through PPU + SPU LLVM, as well as any other options i've tried.
2. Sometimes the game just hangs and completely stops playing, freezing but still using up CPU, in some cases, I see my CPU usage jump to 95% while the game is frozen, I can still click around the Emulator.
3. The game sometimes has a semaphore_timeout problem that happens whether on Vulkan or on OpenGL. It occurs after a few minutes to an hour of playing, at least for me personally.

Other than the above stated problems, the game works and it is possible to play the game for a limited amount of time before a hang-up/freeze due to semaphore_timeout's.

https://www.dropbox.com/s/qe9gvg9bednk8i...3.zip?dl=0

Included are the RPCS3.log and TTY.log files. If there's a better way to link/attach it let me know, when i tried to attach the files via the forum, it said that it wasn't supported, even just the normal log files. In any case, I hope this helps resolve these issues.


Forum Jump:


Users browsing this thread: 1 Guest(s)