God of War: Ghost of Sparta (Digital) [NPUA80636]
Started by BlackDaemon




12 posts in this topic
BlackDaemon
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844 posts 374 threads Joined: Aug 2017
02-11-2014, 10:22 PM -
#1
Warning: 1080p PNG screenshots. Big Grin Last screenshot was taken from PS3 to compare output.
This post was last modified: 12-27-2017, 03:04 PM by Asinine.
Davenger
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02-11-2014, 11:47 PM -
#2
first commercial game graphics FTW
Dante38490
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02-12-2014, 01:02 AM -
#3
(02-11-2014, 10:22 PM)BlackDaemon Wrote: Warning: 1080p PNG screenshots. Big Grin Last screenshot was taken from PS3 to compare output.

WTF Big Grin
3V01988
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02-12-2014, 03:08 AM -
#4
(02-12-2014, 01:02 AM)Dante38490 Wrote:
(02-11-2014, 10:22 PM)BlackDaemon Wrote: Warning: 1080p PNG screenshots. Big Grin Last screenshot was taken from PS3 to compare output.

WTF Big Grin
I told you these guys could do it faster than any1 can imagine, remember how long it took wiht pcsx2? Tongue
ssshadow
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2,494 posts 63 threads Joined: Aug 2017
02-12-2014, 01:02 PM -
#5
Is this actually being rendered in the GSFrame or can you only see it by looking at memory content?
Ani
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07-08-2016, 04:03 PM -
#6
Build: 71b21fe
LLE: libsre

Black screen with 0.00fps, crashes with
Code:
·F {SPU[0x27] Thread (radeng_playeCellSpursKernel4) [0x02bfc]} class fmt::exception thrown: SPUThread::set_ch_value(): Unknown/illegal channel (ch=1 [$SPU_WrEventMask], value=0x2)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1125)

Related issue at GitHub: https://github.com/RPCS3/rpcs3/issues/1479

cellGcmSys TODO: Unimplemented display frequency: Scanout
^ Never seen this before
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
Nezarn
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07-08-2016, 06:08 PM -
#7
(07-08-2016, 04:03 PM)Annie Wrote: cellGcmSys TODO: Unimplemented display frequency: Scanout
^ Never seen this before

I think i've seen that in Burnout Paradise Demo. (and the game doesn't run)
Asinine
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2,060 posts 83 threads Joined: Aug 2017
12-27-2017, 03:07 PM -
#8
Playable as of https://forums.rpcs3.net/thread-197744.html with rpcs3-v0.0.4-2017-12-26-e768bdc8_win64
tricui11
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21 posts 0 threads Joined: Nov 2017
12-28-2017, 07:36 PM -
#9
Can not wallthrough God of War: Chains of Olympus and God of War: Ghost of Sparta as part of BCES01277 at the same point where I must use stick to walkthrough. I play on keybord and hav not any joystick. I use rpcs3 PADs config to emulate but nothings happens. As I understand I must emulate Left Abnalog (buttons Up Left Down Right) or Right Analog (buttons R F Q G) or D-Pad(butons Home Del End PD). I tried all three options last two hours but can not walkthrough. Please guys check video and try to help me!!!!
[Image: wv30ne-6.png]
Ani
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4,264 posts 105 threads Joined: Aug 2017
01-02-2018, 09:26 PM -
#10
Not Playable, moving back to Ingame. Audio is completely trashed.

e768bdc8
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux


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