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Under Defeat HD: Deluxe Edition [BLES01752]
#1
SS below:

[Image: out.php?i=710829_ss1.png]

Log: http://pastebin.com/eMjK6V9f
version: 31c0687
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#2
[Image: ITydYzy.jpg]
log: https://pastebin.com/kkAXKYXY
Build: e0a8d725
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#3
RPCS3 v0.0.4-6269-58d8d126 Alpha
Ingame. Graphics apart from HUD are black most of the time but do show some frames of graphics when there's an explosion or something. Strict mode and WCB doesn't help.


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.gz   RPCS3.log.gz (Size: 176.71 KB / Downloads: 2)
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#4
(12-23-2017, 07:36 PM)Asinine Wrote: RPCS3 v0.0.4-6269-58d8d126 Alpha
Ingame. Graphics apart from HUD are black most of the time but do show some frames of graphics when there's an explosion or something. Strict mode and WCB doesn't help.

Same here. But finally the game boots.
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#5
This game runs perfectly on my computer with the following settings:
CPU
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LLVM Recompiler for both PPU & SPU
Load liblv2.sprx only
Enable Thread Scheduler
Enable SPU loop detection
SPU Cache
Accurate xfloat
Preferred SPU Threads: Auto
SPU Block Size: Safe

GPU
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Renderer: Vulkan
Default Resolution: 1280x720
Resolution Scale: 200% (This is to your taste / monitor preference)
Resolution Scale Threshold: 16x16
Vsync enabled
Disable Vertex Cache enabled (This seems to resolve an issue where the screen flips rapidly when using bombs)
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