Under Defeat HD: Deluxe Edition [BLES01752]
Started by LittleGrejmer




5 posts in this topic
LittleGrejmer
Unregistered


 
02-01-2014, 12:55 PM -
#1
SS below:

[Image: out.php?i=710829_ss1.png]

Log: http://pastebin.com/eMjK6V9f
version: 31c0687
bobthecooldad
Unregistered


 
04-25-2017, 05:00 PM -
#2
[Image: ITydYzy.jpg]
log: https://pastebin.com/kkAXKYXY
Build: e0a8d725
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
12-23-2017, 07:36 PM -
#3
RPCS3 v0.0.4-6269-58d8d126 Alpha
Ingame. Graphics apart from HUD are black most of the time but do show some frames of graphics when there's an explosion or something. Strict mode and WCB doesn't help.


Attached Files Thumbnail(s)
   

.gz   RPCS3.log.gz (Size: 176.71 KB / Downloads: 3)
djsiegfried
Member


0
1 posts 0 threads Joined: Dec 2017
12-29-2017, 08:08 PM -
#4
(12-23-2017, 07:36 PM)Asinine Wrote: RPCS3 v0.0.4-6269-58d8d126 Alpha
Ingame. Graphics apart from HUD are black most of the time but do show some frames of graphics when there's an explosion or something. Strict mode and WCB doesn't help.

Same here. But finally the game boots.
Eatitup_86
Member


0
1 posts 0 threads Joined: Aug 2019
08-23-2019, 01:09 AM -
#5
This game runs perfectly on my computer with the following settings:
CPU
-----
LLVM Recompiler for both PPU & SPU
Load liblv2.sprx only
Enable Thread Scheduler
Enable SPU loop detection
SPU Cache
Accurate xfloat
Preferred SPU Threads: Auto
SPU Block Size: Safe

GPU
-----
Renderer: Vulkan
Default Resolution: 1280x720
Resolution Scale: 200% (This is to your taste / monitor preference)
Resolution Scale Threshold: 16x16
Vsync enabled
Disable Vertex Cache enabled (This seems to resolve an issue where the screen flips rapidly when using bombs)
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
01-20-2022, 06:58 PM -
#6
RPCS3 v0.0.20-13205-3942a464

Playable.


Attached Files Thumbnail(s)
           

.rar   RPCS3UnderDefeat.rar (Size: 67.32 KB / Downloads: 0)


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