Grand Theft Auto V [NPEB01283]
Started by MarioSonic2987




8 posts in this topic
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
01-23-2017, 07:14 PM -
#1
Tested in d07ea31.

Core

PPU: Interpreter (fast)
SPU: Interpreter (fast)

LLE Modules
- librtc.prx
- libspurs_jq.prx
- libsre.prx

Graphics

- Vulkan
- 1280x720
- Auto (Frame limit)
- VSync

Audio

- XAudio2
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
Ani
Administrator
*******


16
4,264 posts 105 threads Joined: Aug 2017
01-26-2017, 10:10 PM -
#2
Could you please retest this game with the latest build?
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
01-27-2017, 05:47 AM -
#3
Same.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
03-12-2017, 10:14 AM -
#4
With b70a1ed, reaches to Rockstar's intro.

Config is in log.

PD: Move this thread to Intro.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
03-13-2017, 01:53 PM -
#5
With 3c3edf5, reaches to first ingame cutscene (heavily broken).

Config is in log.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
ssshadow
Administrator
*******


4
2,494 posts 63 threads Joined: Aug 2017
03-16-2017, 04:24 PM -
#6
I'm moving this back to intro because you can't even begin to play the game or control it in anyway at this state.
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
08-18-2017, 05:54 AM -
#7
In 334327d, goes ingame with glitches.

Log: https://drive.google.com/open?id=0B9Lymx...k4teGp3VjA

PD: Move this thread to Ingame.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
ssshadow
Administrator
*******


4
2,494 posts 63 threads Joined: Aug 2017
08-18-2017, 02:47 PM -
#8
Moving to ingame.
Uvraj
Member


0
1 posts 0 threads Joined: Jul 2018
03-02-2019, 07:09 PM -
#9
Game freezes before you can move your character (rpcs3-v0.0.6-7825-ebb24375_win64)



with :·W 0:27:19.667608 {SPU[0x2000004] Thread (PrimaryCellSpursKernel4) [0x0adf0]} SPU: [0xae60] Unexpected instruction on $SP: ORI
·W 0:27:19.667953 {SPU[0x2000004] Thread (PrimaryCellSpursKernel4) [0x0bdd0]} SPU: [0xbe90] Unexpected instruction on $SP: ORI
·W 0:27:19.667961 {SPU[0x2000004] Thread (PrimaryCellSpursKernel4) [0x0bdd0]} SPU: [0xbe90] Unexpected instruction on $SP: ORI
·F 0:27:19.677950 {SPU[0x2000002] Thread (PrimaryCellSpursKernel2) [0x1e9f8]} JIT: Out of memory (size=0x4078, align=0x10, off=0x0)
·F 0:27:19.679203 {SPU[0x2000003] Thread (PrimaryCellSpursKernel3) [0x24848]} JIT: Out of memory (size=0x4078, align=0x10, off=0x0)
·F 0:27:19.677960 {SPU[0x2000002] Thread (PrimaryCellSpursKernel2) [0x1e9f8]} SPU: Failed to build a function
·F 0:27:19.679211 {SPU[0x2000003] Thread (PrimaryCellSpursKernel3) [0x24848]} SPU: Failed to build a function
·F 0:27:19.703553 {SPU[0x2000002] Thread (PrimaryCellSpursKernel2) [0x1e9f8]} JIT: Out of memory (size=0x118, align=0x10, off=0x0)
·F 0:27:19.749880 {SPU[0x2000003] Thread (PrimaryCellSpursKernel3) [0x24848]} JIT: Out of memory (size=0x12c, align=0x10, off=0x0)
·F 0:27:19.757584 {SPU[0x2000003] Thread (PrimaryCellSpursKernel3) [0x24848]} class std::runtime_error thrown: Verification failed (e=0x7f) (0000000000000000): 
(in file c:\projects\rpcs3\rpcs3\emu\cell\spurecompiler.cpp:301)
·F 0:27:19.757585 {SPU[0x2000002] Thread (PrimaryCellSpursKernel2) [0x1e9f8]} class std::runtime_error thrown: Verification failed (e=0x7f) (0000000000000000): 
(in file c:\projects\rpcs3\rpcs3\emu\cell\spurecompiler.cpp:301)


It may be an Issue with my PC but I tried it on multiple operating system's (ubuntu 18.04 LTS , WIN10 , Win7)
log: https://drive.google.com/open?id=1urDE79...K81HwCLfq9
This post was last modified: 03-02-2019, 08:30 PM by Uvraj.


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