Mushroom Wars Demo [NPUB90352]
Started by nickrossman39




3 posts in this topic
nickrossman39
Member


0
912 posts 820 threads Joined: Aug 2022
02-02-2023, 02:51 AM -
#1
RPCS3 v0.0.26-14637-c471120a Alpha | master | FW 4.88 | 5.15.85-1-MANJARO
AMD Ryzen 5 2600 | 12 Threads | 15.95 GiB RAM | AVX+ | FMA3
GPU: NVIDIA GeForce RTX 3060 Ti (526.47)

Intro. The games regressed and freezes when selecting the campaign with:

E RSX: Transfer cropped in Y, src_h=1304, offset_y=1, block_h=1304
E RSX: Transfer cropped in X, src_w=1980, offset_x=1, block_w=1980

E VM: Access violation reading location 0x0 (unmapped memory) 

Note: Turning on Accurate SPU DMA Seems to fix the issue but using Any setting in the Debug tab isn't allowed for the compatibility reports so i leave it at that.
This post was last modified: 02-02-2023, 03:02 AM by nickrossman39.


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FlexBy
RPCS3 Tester


5
477 posts 286 threads Joined: Nov 2021
02-02-2023, 04:47 PM -
#2
Debug settings can be used for ingame reports, not for playable ones
balls

nickrossman39
Member


0
912 posts 820 threads Joined: Aug 2022
02-02-2023, 04:54 PM -
#3
"Using any of the following settings is not allowed for compatibility reports:"
That is what the "Guidelines for submitting reports for Commercial PS3 Games" said so I leave it as is.
If you want to retest and move it to ingame you can with it only being a 100 MB download. If the mod says it ok, then I move them in-game but for now, I leave it as is.

@FlexBy I ask ani here https://forums.rpcs3.net/thread-205823.html and they said I shouldn't put it in game so I will leave as is
This post was last modified: 02-02-2023, 10:44 PM by nickrossman39.
Ani
Administrator
*******


16
4,276 posts 105 threads Joined: Aug 2017
03-12-2024, 06:59 PM -
#4
We moved Accurate SPU DMA to Advanced, so I submitted a new report for this game in the EU thread.
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