Using rpcs3 in real time priority removes freezing....
Started by Braindead82




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Braindead82
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2 posts 2 threads Joined: Feb 2021
03-23-2021, 10:20 AM -
#1
I have a question for the great developers of this awesome emulator. I do not know if you are aware of this or not but i recently discovered this solution with freezing problems. I have tried to play ratchet and clank games (mostly the original trilogy) with freezing issues. I tried also tools of destruction and it freeze alot. I tried many different settings from the gpu/cpu menu but they did not help. Then i chanced the rpcs3 priority to real time from windows task manager and i was amazed, because after that i have had 0 emulator freeze. I have played TOD about 3 hours now after i made the change, and it plays great. I even chanced it back to normal priority and the emulator freeze in about 5 minutes, so this can not be just coincidence.

I would like to know how the real time makes the emulator so much more stable (at least for me), and maybe this helps other users too with freezing issues. Many thanks!

EDIT: This is really interesting... Today i played TOD again in normal priority for a few hours without any issues. So suddenly the emulator do not freeze at all. I was so sure i found something that would affect the performance of the emulator, But maybe the devs just fixed something that had an impact on the problem. Well i am atleast very happy that it works so well now.

Big thanks to the developers for improving this emulator every day.

Sorry if this was just misinformation......




My specs are:
i7-7700k 4.2ghz
nvidia gtx 1070ti driver 461.40
16gb ram
win10
This post was last modified: 03-26-2021, 06:53 PM by Braindead82. Edit Reason: wrong infromation.


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Using rpcs3 in real time priority removes freezing.... - by Braindead82 - 03-23-2021, 10:20 AM

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