11-29-2020, 06:53 PM -
RPCS3 v0.0.13-11329-e0635cf6 Alpha | HEAD | Firmware version: 4.86
Intel® Core i7-7700K CPU @ 4.20GHz | 8 Threads | 15.96 GiB RAM | TSC: 4.200GHz | AVX+ | FMA3 | TSX-FA
Operating system: Windows, Major: 10, Minor: 0, Build: 19042, Service Pack: none, Compatibility mode: 0
RSX: Found vulkan-compatible GPU: 'Radeon RX 480 Graphics' running on driver 2.0.154
Status: Ingame
Settings:
Renderer: Vulkan
With OpenGL I get a lower framerate and there are some glitches.
Shader mode
Legacy (single threaded) - Freezes the game during the first in-game cutscene (even before the battle).
Async (Multithreaded) - This causes a lot of pop-in.
Async with Shader Interpreter - Freezes the game in the loading screen after pressing "New game".
Shader interpreter only - Game crashes inthe loading screen after pressing "New game".
What works:
Prelude, Main Menu, Prerendered cutscenes work correctly and at stable 30fps, sometimes the game stutters.
What doesn't work:
In-game cutscenes work at a low framerate and sometimes the game crashes.
The game freezes at some point during the first in-game cutscene or slightly after that during the tutorial battle.
So far I haven't manager to finish this battle.
Untested:
Everything after the tutorial battle (menus, map, etc.).
Notes: Tried most options and combinations, couldn't get past the first battle.
RPCS3.log.gz (Size: 363.79 KB / Downloads: 4)
Here are a few more screenshots.
Intel® Core i7-7700K CPU @ 4.20GHz | 8 Threads | 15.96 GiB RAM | TSC: 4.200GHz | AVX+ | FMA3 | TSX-FA
Operating system: Windows, Major: 10, Minor: 0, Build: 19042, Service Pack: none, Compatibility mode: 0
RSX: Found vulkan-compatible GPU: 'Radeon RX 480 Graphics' running on driver 2.0.154
Status: Ingame
Settings:
Renderer: Vulkan
With OpenGL I get a lower framerate and there are some glitches.
Shader mode
Legacy (single threaded) - Freezes the game during the first in-game cutscene (even before the battle).
Async (Multithreaded) - This causes a lot of pop-in.
Async with Shader Interpreter - Freezes the game in the loading screen after pressing "New game".
Shader interpreter only - Game crashes inthe loading screen after pressing "New game".
What works:
Prelude, Main Menu, Prerendered cutscenes work correctly and at stable 30fps, sometimes the game stutters.
What doesn't work:
In-game cutscenes work at a low framerate and sometimes the game crashes.
The game freezes at some point during the first in-game cutscene or slightly after that during the tutorial battle.
So far I haven't manager to finish this battle.
Untested:
Everything after the tutorial battle (menus, map, etc.).
Notes: Tried most options and combinations, couldn't get past the first battle.
RPCS3.log.gz (Size: 363.79 KB / Downloads: 4)
Here are a few more screenshots.
This post was last modified: 12-01-2020, 08:04 AM by Ani.
Edit Reason: Trying to show attachments.