BAYONETTA [BLJM60174]
Started by gdfz




2 posts in this topic
gdfz
Member


0
11 posts 7 threads Joined: Jan 2020
04-12-2020, 02:06 PM -
#1
Confirmed that the game was cleared.
The polygons were slow and sometimes the hair was rendered incorrectly.
With the power of RPCS3, the disk now reads very fast. Tearing has also been improved and texture blurring has been eliminated.

There are times when the game stops or the FPS drops unbearably. However, this is a problem with the original port, not emulation (I do not recommend the PS3 version).
This post was last modified: 12-30-2020, 07:53 AM by gdfz.


Attached Files
.7z   RPCS3_BLJM60174.7z (Size: 6.08 KB / Downloads: 3)
Ani
Administrator
*******


16
4,390 posts 107 threads Joined: Aug 2017
04-12-2020, 03:11 PM -
#2
Moving to General Discussion until the report is completed per the guidelines https://forums.rpcs3.net/thread-196671.html
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
gdfz
Member


0
11 posts 7 threads Joined: Jan 2020
12-30-2020, 08:00 AM -
#3
(04-12-2020, 03:11 PM)Ani Wrote: Moving to General Discussion until the report is completed per the guidelines https://forums.rpcs3.net/thread-196671.html

I'm sorry. I'll attach a picture.

RPCS3 v0.0.9-10177-ae1ff1e9 Alpha

   

   

   


.gz   RPCS3.log.gz (Size: 696.04 KB / Downloads: 1)
This post was last modified: 12-30-2020, 08:03 AM by gdfz.


Forum Jump:


Users browsing this thread: 1 Guest(s)