Uncharted 2: Among Thieves [BCES00757]
Started by Alchemy-Meister




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romano
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19 posts 2 threads Joined: Apr 2021
07-09-2022, 06:53 PM -
#3
I have just completed the game, updated to version: 1.09
RPCS3 version used was: 0022-13821

Aside from default settings + recommended "write color buffers", I set: 
RSX FIFO Accuracy => Atomic.
I did *not* had "Accurate RSX Reservations access" set, despite recommendation in wiki. I believe setting RSX FIFO Accuracy to Atomic is a good alternative with less impact on speed? Maybe should be default setting as FPS impact seems minimal and help a lot with stability.

With settings above game only froze once during entire gameplay(PPU trap) and that was near end(after fight in the temple). That crash was random, after RPCS3 restart I finished it without further issues.
There have been occasional minor graphic glitches, most relevant glitch happened in the first jungle level(white spots across bottom width of the screen, around 100 pixels height, similar white spots have been seen in TLOU and Uncharted 3).
I consider these still minor and did not had an effect on gameplay.
Little issue with blue obstacles is still present(as described in wiki), I had to use grenade but on different one that showed in wiki. Other needed little off centre axis shoot with pistol. I still would not downgrade gameplay status because of it though.

Finally, I used following game patches:
60fps,
bug fix: quit to menu crash,
disable: DOF, motion blur, SSAO, SPU post-processing, velocity motion blur,
enable: GPU lightning

PLAYABLE
This post was last modified: 07-09-2022, 07:08 PM by romano.
[email protected], 16GB RAM, GTX1060-6GB, Win7


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RE: Uncharted 2: Among Thieves [BCES00757] - by romano - 07-09-2022, 06:53 PM

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