(12-01-2018, 01:07 PM)gespenst Wrote: The screen turns black if your camera is obstructed by a wall/scenery object.
Not sure if it works that way on the actual console but I never had such issue in GB1 on RPCS3.
update: this is the error code when the game hangs. It's more likely to happen on the first time you play the stage.
Code:
F {rsx::thread} RSX: class std::runtime_error thrown: GetAddress(offset=0x260427, location=0xbad68000): RSXIO memory not mapped
(in file c:\projects\rpcs3\rpcs3\emu\rsx\rsxthread.cpp:208)
its not the camera that turns black the issue in my case, is only your unit to be black, while everything else seems to be textured correctly. i didn't experienced that before though
another thing while we'rea at it: the dlc for this game worked ian a strange way, they were normal updates, but to activate the dlc themselves (units and maps) you had to log in to the psn at least once..and that's it. Do you think there could be a workaround for that?