08-29-2018, 10:55 PM -
Howdy y'all. Was pretty psyched to get into RPSC3 as I love Sengoku Basara 3 and my original PS3 broke after a yellow light of death.
However, in emulating this game on the emulator, I've gotten lots of graphical flickering, weird audio glitches (audio not loading or only partially loading) and, the MOST frustrating of all: when playing through the campaign, on the very, VERY last screen after you've won, before loading the main menu to go back and save your progress, the game will crash. I've gotten this to happen 5x across all the different compilers and rendering formats, and it doesn't stop getting frustrating. I'm using the new build released today, and the following is my log:
I'm on Windows 10 with a Core i7-7820x, 32GB of RAM, GTX 980, running it off a M2 drive... My computer I don't think is the issue. Any ideas, folks?
However, in emulating this game on the emulator, I've gotten lots of graphical flickering, weird audio glitches (audio not loading or only partially loading) and, the MOST frustrating of all: when playing through the campaign, on the very, VERY last screen after you've won, before loading the main menu to go back and save your progress, the game will crash. I've gotten this to happen 5x across all the different compilers and rendering formats, and it doesn't stop getting frustrating. I'm using the new build released today, and the following is my log:
Quote:E {PPU[0x1000009] Thread (Resource Loader) [0x01422090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/nativePS3/msg/font.fcl” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01422090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/nativePS3/sc/PS3/Basara/package.spkg” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01422090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/nativePS3/sc/PS3/Basara/Trophy/package.spkg” [1]
E {PPU[0x1000021] Thread (sddlib::npTrophyInst_thread) [0x00667928]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0xeac0d8, arg=*0x3d01f180, options=0x1)
E {PPU[0x1000000] Thread (main_thread) [0x01422090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/nativePS3/sc/PS3/Basara/Init/package.spkg” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01422090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/nativePS3/sc/PS3/Basara/Game/package.spkg” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01422090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/nativePS3/sc/PS3/Basara/Game/Movie/package.spkg” [1]
E {PPU[0x1000105] Thread (sddlib::npTrophyWrte_thread) [0x00667688]} sceNpTrophy: sceNpTrophyUnlockTrophy(context=0x1, handle=0x1, trophyId=2, platinumId=*0xd02a8d20)
E {PPU[0x1000105] Thread (sddlib::npTrophyWrte_thread) [0x00667688]} 'sceNpTrophyUnlockTrophy' failed with 0x80022915 : SCE_NP_TROPHY_ERROR_ALREADY_UNLOCKED [1]
E {PPU[0x1000106] Thread (sddlib::npTrophyWrte_thread) [0x00667688]} sceNpTrophy: sceNpTrophyUnlockTrophy(context=0x1, handle=0x1, trophyId=18, platinumId=*0xd02a8d20)
E {PPU[0x1000106] Thread (sddlib::npTrophyWrte_thread) [0x00667688]} 'sceNpTrophyUnlockTrophy' failed with 0x80022915 : SCE_NP_TROPHY_ERROR_ALREADY_UNLOCKED [1]
E {PPU[0x1000106] Thread (sddlib::npTrophyWrte_thread) [0x006675cc]} sceNpTrophy: sceNpTrophyUnlockTrophy(context=0x1, handle=0x1, trophyId=30, platinumId=*0xd02a8d20)
E {PPU[0x1000106] Thread (sddlib::npTrophyWrte_thread) [0x006675cc]} 'sceNpTrophyUnlockTrophy' failed with 0x80022915 : SCE_NP_TROPHY_ERROR_ALREADY_UNLOCKED [2]
E {PPU[0x1000106] Thread (sddlib::npTrophyWrte_thread) [0x006675cc]} sceNpTrophy: sceNpTrophyUnlockTrophy(context=0x1, handle=0x1, trophyId=33, platinumId=*0xd02a8d20)
E {PPU[0x1000106] Thread (sddlib::npTrophyWrte_thread) [0x006675cc]} 'sceNpTrophyUnlockTrophy' failed with 0x80022915 : SCE_NP_TROPHY_ERROR_ALREADY_UNLOCKED [3]
E {PPU[0x1000106] Thread (sddlib::npTrophyWrte_thread) [0x006675cc]} sceNpTrophy: sceNpTrophyUnlockTrophy(context=0x1, handle=0x1, trophyId=42, platinumId=*0xd02a8d20)
E {PPU[0x1000106] Thread (sddlib::npTrophyWrte_thread)} Stat: 'sceNpTrophyUnlockTrophy' failed with 0x80022915 : SCE_NP_TROPHY_ERROR_ALREADY_UNLOCKED [x4]
E {PPU[0x1000000] Thread (main_thread) [0x01422090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/nativePS3/sc/PS3/Basara/Game/Title/package.spkg” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01422090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/nativePS3/sc/PS3/Basara/Game/Movie/package.spkg” [2]
E {PPU[0x1000000] Thread (main_thread) [0x01422090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/nativePS3/sc/PS3/Basara/Game/Tenka/package.spkg” [1]
E {rsx::thread} RSX: Cannot invalidate a currently bound render target!
S {rsx::thread} RSX: New program compiled successfully x5
E {PPU[0x1000000] Thread (main_thread) [0x01422090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/nativePS3/sc/PS3/Basara/Game/Battle/package.spkg” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01421ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/resource/stage/st008/m008/st008_008_evr.gway.xml” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01422090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/nativePS3/sc/PS3/Basara/Game/Battle/Mission Base/package.spkg” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01421ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/resource/stage/st008/collision/st008_008hit.sbc.xml” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01421ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/resource/motion/pl010/pl010.lcm.xml” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01421ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/resource/motion/pldamage04/pldamage04.lcm.xml” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01421ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/resource/motion/pl010/pl010_lb.lcm.xml” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01421ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/resource/motion/pl010/pl010_b.lcm.xml” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01421ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/resource/motion/pl010/pl010_ab.lcm.xml” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01421ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/resource/motion/pl010/pl010_zab00.lcm.xml” [1]
S {rsx::thread} RSX: New program compiled successfully x147
E {PPU[0x1000000] Thread (main_thread) [0x01422090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/nativePS3/sc/PS3/Basara/Game/Result/package.spkg” [1]
E {PPU[0x10007bd] Thread (sddlib::npTrophyWrte_thread) [0x00667688]} sceNpTrophy: sceNpTrophyUnlockTrophy(context=0x1, handle=0x1, trophyId=34, platinumId=*0xd02b8d20)
E {PPU[0x10007bd] Thread (sddlib::npTrophyWrte_thread) [0x00667688]} 'sceNpTrophyUnlockTrophy' failed with 0x80022915 : SCE_NP_TROPHY_ERROR_ALREADY_UNLOCKED [1]
E {PPU[0x10007be] Thread (Savedata FixedSave) [0x01421ee4]} 'sys_fs_stat' failed with 0x8001003a : CELL_ENOTMOUNTED, “/ps3_contents/save/ICON0_SAVE.PNG” [1]
E {PPU[0x10007be] Thread (Savedata FixedSave) [0x01421ee4]} 'sys_fs_stat' failed with 0x8001003a : CELL_ENOTMOUNTED, “/ps3_contents/save/SND0_SAVE.AT3” [1]
E {PPU[0x10007be] Thread (Savedata FixedSave) [0x01421ee4]} 'sys_fs_stat' failed with 0x8001003a : CELL_ENOTMOUNTED, “/ps3_contents/save/PIC1_SAVE.PNG” [1]
F {PPU[0x1000009] Thread (Resource Loader) [0x00fe4d60]} class std::runtime_error thrown: Memory mapping failed - blame Windows (addr=0xd02a0000, size=0x10000, flags=0x23)
I'm on Windows 10 with a Core i7-7820x, 32GB of RAM, GTX 980, running it off a M2 drive... My computer I don't think is the issue. Any ideas, folks?