Dead Space: Extraction [NPEB00318]
Started by Deminating

1 posts in this topic
RPCS3 Tester

388 posts 105 threads Joined: Mar 2018
04-14-2018, 01:32 AM -
RPCS3 v0.0.5-6649-7303f04bc Alpha | HEAD

Intel® Core™ i5-6600K CPU @ 3.50GHz | 4 Threads | 15.92 GiB RAM | AVX+ | TSX

Playable. Good graphics, fps stayed 30, no audio problems.
I played through the entire trial on default settings.
Only concern is the game seemed to hang (could still aim, shoot, etc. Just couldn't move because it's an on-the-rails game) once and the level stopped progressing but I couldn't reproduce it. The game has bugs like that on an actual PS3 so it may have just been a fluke. Fully played through again after to make sure and it didn't hang once. If anyone has repeated issues with the game hanging, please make a post.

This game uses Sixaxis movement so it requires a PS4 controller.
This post was last modified: 04-14-2018, 06:35 AM by Deminating. Edit Reason: Fixed log

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8 posts 1 threads Joined: Aug 2019
05-19-2022, 01:12 AM -
This game is unplayable on older quad cores like 3570k. The framerate is extremely low. Setting SPU and SPURS threads to 3 fixes the framerate in the Visceral logo video, but the game hangs on a black screen before the menu.

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