Nekotekina's Recent Contributions
Started by ForgottenPro




3 posts in this topic
ForgottenPro
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1 posts 1 threads Joined: Dec 2017
12-08-2017, 12:52 AM -
#1
I'm just wondering, seeing how much progress kd-11 is making recently, what big improvements Nekotekina has added recently? In the progress report it doesn't say too much, and going through github I just see a bunch of "small fixes" merged.

I remember him doing some major improvements and single-handedly getting rpcs3 to start running its first big games. Is he working on a recompiler or some other major improvement?

Not criticizing or anything, just curious.
DeadMan
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15 posts 4 threads Joined: Aug 2017
12-09-2017, 07:01 PM -
#2
(12-08-2017, 12:52 AM)ForgottenPro Wrote: I'm just wondering, seeing how much progress kd-11 is making recently, what big improvements Nekotekina has added recently? In the progress report it doesn't say too much, and going through github I just see a bunch of "small fixes" merged.

I remember him doing some major improvements and single-handedly getting rpcs3 to start running its first big games. Is he working on a recompiler or some other major improvement?

Not criticizing or anything, just curious.

I didn't see anything flashy either.

But he should probably be busy working on a gigantic (CPU\JIT related) implementation right now. Big Grin
Jhon1234
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7 posts 1 threads Joined: Aug 2017
12-11-2017, 10:29 AM -
#3
It seems they completely abandoned DX12. opengl is much slower than vulkan.
But vulkan has graphical bugs.
Ani
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4,377 posts 105 threads Joined: Aug 2017
12-19-2017, 10:18 PM -
#4
DX12 is useless when there's Vulkan
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