Kidou Senshi Gundam Extreme VS Full Boost [BLJS10250]
Started by gespenst




26 posts in this topic
Aldracity
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8 posts 1 threads Joined: May 2018
05-22-2018, 12:19 AM -
#6
Build: rpcs3-v0.0.5-6815-c9669818_win64

E {PPU[0x1000001] Thread (VSTG MAIN THREAD) [0x0002425c]} sys_vm: sys_vm_memory_map(vsize=0x10000000, psize=0x9c60000, cid=0xffffffff, flags=0x200, policy=0x1, addr=*0xd0030c20)
U {PPU[0x1000001] Thread (VSTG MAIN THREAD) [0x00ec7c8c]} sys_spu TODO: Unsupported SPU Thread Group type (0x18)
U {PPU[0x1000001] Thread (VSTG MAIN THREAD) [0x00ec7d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2) x5
U {PPU[0x1000001] Thread (VSTG MAIN THREAD) [0x00e3ff0c]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E {PPU[0x1000001] Thread (VSTG MAIN THREAD) [0x00e3ff0c]} '_sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1]
E {PPU[0x1000007] Thread (fios mediathread 5) [0x00f02090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/sys.psarc” [1]
E {PPU[0x1000007] Thread (fios mediathread 5) [0x00f02090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/stream.psarc” [1]
E {PPU[0x1000007] Thread (fios mediathread 5) [0x00f01ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/sys/DATA.TBL” [1]
E {PPU[0x1000007] Thread (fios mediathread 5) [0x00f01ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/patch” [1]
E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: Invalid blit dimensions passed
U {PPU[0x100000d] Thread (NU CREATE THREAD) [0x00e34f78]} cellSysutil TODO: cellVideoOutConfigure(videoOut=0, config=*0xd013f9d0, option=*0x0, waitForEvent=0)
U {PPU[0x1000001] Thread (VSTG MAIN THREAD) [0x00919884]} HLE TODO: Unimplemented syscall syscall_988 -> CELL_OK
U {PPU[0x1000001] Thread (VSTG MAIN THREAD) [0x00e40c88]} sys_prx TODO: _sys_prx_get_module_list(flags=2, pInfo=*0xd0030478)
S sys_process: Process finished

It's insta crashing. Dunno which build I'd have to revert to for getting back ingame.


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RE: Kidou Senshi Gundam Extreme VS Full Boost [BLJS10250] - by Aldracity - 05-22-2018, 12:19 AM

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