GrantKaneRayman Legends [BLES01863]
Started by GrantKane




19 posts in this topic
evilalex
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7 posts 0 threads Joined: Dec 2017
09-25-2018, 03:00 PM -
#13
(09-25-2018, 08:14 AM)Asinine Wrote: ...If you want to report a regression, find exactly where the game broke...

I'd also suggest disabling gpu texture scaling, it causes issues in many games and provides basically zero performance gain.

Thank you, I've already tried that, the "strict rendering mode" and all the other options, including "hidden in the config file" ones such as "force CPU blit", as I mentioned earlier. None of them influence the issue in any significant way.
I tried looking at the code, and it seems that the blit surface is not being initialized in that game using the usual methods. Apparently, it sends a certain additional data structure to cellVideoOut method though the last parameter, the reading of which is not currently implemented. It is apparent, that either the code related to the init of the blit surface has been modified to strengthen the checks and not assume any default dimensions (the checks are there, I don't know if they always were), or some other modification to the RSX caused the discarded blit requests to result in flickering. As to what is currently happening to the intro sequence I have no idea, it started happening just yesterday after certain changes made by kd-11.

Unfortunately, I neither have an account on GitHub nor have the opportunity to deploy the full necessary development environment to properly attempt to debug the issue myself at this time.

P.S. The "AAA fixes" pull request specifically didn't do anything to this game. There simply was hope that it will, as it seemed from GitHub comments (you can at least read them without the account) made by kd-11 in response to legend800's post that it may fix it. Unfortunately, that didn't happen.



@"legend80" if you see this post, can you please reupload my log from the post above (the one with the intro sequence broken) to your existing GitHub issue on this game? This way we can avoid multiplying topics without necessity.


Messages In This Thread
Rayman Legends [BLES01863] - by GrantKane - 08-21-2017, 08:58 PM
RE: Rayman Legends [BLES01863] - by evilalex - 12-02-2017, 09:08 PM
RE: Rayman Legends [BLES01863] - by evilalex - 12-20-2017, 12:14 AM
RE: Rayman Legends [BLES01863] - by torrente - 02-13-2018, 12:07 AM
RE: Rayman Legends [BLES01863] - by RPCS3_FAN - 02-13-2018, 10:00 PM
RE: Rayman Legends [BLES01863] - by legend80 - 02-14-2018, 03:04 AM
RE: Rayman Legends [BLES01863] - by RPCS3_FAN - 02-16-2018, 09:35 PM
RE: Rayman Legends [BLES01863] - by legend80 - 02-17-2018, 02:21 AM
RE: Rayman Legends [BLES01863] - by legend80 - 04-08-2018, 12:03 AM
RE: Rayman Legends [BLES01863] - by evilalex - 05-31-2018, 06:25 PM
RE: Rayman Legends [BLES01863] - by evilalex - 09-24-2018, 05:56 PM
RE: Rayman Legends [BLES01863] - by Asinine - 09-25-2018, 08:14 AM
RE: Rayman Legends [BLES01863] - by evilalex - 09-25-2018, 03:00 PM
RE: Rayman Legends [BLES01863] - by Asinine - 09-25-2018, 03:50 PM
RE: Rayman Legends [BLES01863] - by legend80 - 09-25-2018, 03:50 PM
RE: Rayman Legends [BLES01863] - by evilalex - 09-27-2018, 02:21 PM
RE: Rayman Legends [BLES01863] - by evilalex - 01-08-2019, 07:59 PM
RE: Rayman Legends [BLES01863] - by billy44 - 09-19-2020, 01:11 AM

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