08-21-2017, 02:19 AM -
Cant really get into Castlevania - HoD, this is the log:
E {PPU[0x1000003] Thread () [0x00d98090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00563/USRDIR/dlc/dlc15_player_simon/data/sound/bgm15_def.dat” [1]
E {PPU[0x1000003] Thread () [0x007dfee4]} LDR: SELF: Failed to decrypt metadata info!
E {PPU[0x1000003] Thread () [0x007dfee4]} LDR: SELF: Failed to load SELF file metadata!
E {PPU[0x1000003] Thread () [0x007dfee4]} sceNp: npDrmIsAvailable(): Failed to verify sce file /dev_hdd0/game/NPEB00563/USRDIR/dlc/dlc02_stage_gekkaunder/dll/dllshot/dllregionfire.ppu.sprx
S {PPU[0x1000003] Thread () [0x007be4c4]} PPU: LLVM: Loaded module v2-dllregionfire.ppu.sprx+03FE88-B0E6D7C956A1C96F-bdver1.obj
E PPU: LLVM: [0x10400bc] Unsupported relocation(11) in 'dllregionfire.ppu.sprx'. Please report.
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0xb1ac
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x9d8
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x940
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x3af14
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0xd4ec
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0xa6d8
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0xa1c
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0xce10
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0xb2d4
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x350a4
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x247a0
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x3a560
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0xa68
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0xa74c
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x2482c
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x98c
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x2474c
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x3dc7c
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x1a0e0
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x254f8
S {PPU[0x1000003] Thread () [0x007be4c4]} sys_prx: Loaded module: /dev_hdd0/game/NPEB00563/USRDIR/dlc/dlc02_stage_gekkaunder/dll/dllshot/dllregionfire.ppu.sprx
renaming the dlc folder helped to get further into the game (is is pretty much stuck after hitting start) but it once again crashed when trying to load charlotte. am i doing something wrong? i guess it somehow cant load sprx. files and i really need some help!
E {PPU[0x1000003] Thread () [0x00d98090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00563/USRDIR/dlc/dlc15_player_simon/data/sound/bgm15_def.dat” [1]
E {PPU[0x1000003] Thread () [0x007dfee4]} LDR: SELF: Failed to decrypt metadata info!
E {PPU[0x1000003] Thread () [0x007dfee4]} LDR: SELF: Failed to load SELF file metadata!
E {PPU[0x1000003] Thread () [0x007dfee4]} sceNp: npDrmIsAvailable(): Failed to verify sce file /dev_hdd0/game/NPEB00563/USRDIR/dlc/dlc02_stage_gekkaunder/dll/dllshot/dllregionfire.ppu.sprx
S {PPU[0x1000003] Thread () [0x007be4c4]} PPU: LLVM: Loaded module v2-dllregionfire.ppu.sprx+03FE88-B0E6D7C956A1C96F-bdver1.obj
E PPU: LLVM: [0x10400bc] Unsupported relocation(11) in 'dllregionfire.ppu.sprx'. Please report.
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0xb1ac
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x9d8
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x940
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x3af14
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0xd4ec
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0xa6d8
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0xa1c
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0xce10
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0xb2d4
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x350a4
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x247a0
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x3a560
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0xa68
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0xa74c
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x2482c
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x98c
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x2474c
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x3dc7c
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x1a0e0
E {PPU[0x1000003] Thread () [0x007be4c4]} LLVM: Linkage failed: __0x254f8
S {PPU[0x1000003] Thread () [0x007be4c4]} sys_prx: Loaded module: /dev_hdd0/game/NPEB00563/USRDIR/dlc/dlc02_stage_gekkaunder/dll/dllshot/dllregionfire.ppu.sprx
renaming the dlc folder helped to get further into the game (is is pretty much stuck after hitting start) but it once again crashed when trying to load charlotte. am i doing something wrong? i guess it somehow cant load sprx. files and i really need some help!