08-22-2017, 04:36 AM -
At 20-08-2017 build:
1. It reaches to "Press START" only in sandboxie (after it crashes with reference to opengl 4 - i have VERY bad videocard, so I trying boot to menus atleast). I don't know why, emulator places in C:\PS3\EmuCR-rpcs3-v0.0.3-2017-08-20_win64. In usual launch - it freezes(FPS stuck) on avtosave indicator.
2. After EVERY try you need to:
a. Delete shader cache from gamedata and game - without it game stuck on autosave indicator.
b. Delete gamedata - without it game don't boot at all (white screen)
Also:
for some reason it not always create cache in hdd1\cache - sometimes (usually in sandboxie) it contains files, summary size from 300MB to 1,5GB. Sometimes - several files sized 0 kb etc.
30-09-2017 results:
I got this game to Ingame. Settings: CPU SPU Loop Detect is unchecked, GPU OGL all checkboxes unchecked. Very slow (becuase of laptop CPU and GPU).
1. It reaches to "Press START" only in sandboxie (after it crashes with reference to opengl 4 - i have VERY bad videocard, so I trying boot to menus atleast). I don't know why, emulator places in C:\PS3\EmuCR-rpcs3-v0.0.3-2017-08-20_win64. In usual launch - it freezes(FPS stuck) on avtosave indicator.
2. After EVERY try you need to:
a. Delete shader cache from gamedata and game - without it game stuck on autosave indicator.
b. Delete gamedata - without it game don't boot at all (white screen)
Also:
for some reason it not always create cache in hdd1\cache - sometimes (usually in sandboxie) it contains files, summary size from 300MB to 1,5GB. Sometimes - several files sized 0 kb etc.
30-09-2017 results:
I got this game to Ingame. Settings: CPU SPU Loop Detect is unchecked, GPU OGL all checkboxes unchecked. Very slow (becuase of laptop CPU and GPU).
This post was last modified: 08-30-2017, 04:05 PM by gandalfthewhite.