SOULCALIBUR V [NPEB01363]
Started by TheEldest




7 posts in this topic
raveskirza
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22 posts 1 threads Joined: Aug 2017
12-03-2017, 10:56 PM -
#2
As of latest master v0.0.4-7130 (bfb3144) game no longer crashes on the sys_memory.cpp:52(thanks to Jarves SPU & memory fixes,). 
The game can be played from start to finish.

However there are numerous graphical glitches which prevents it from being marked as playable.

1. Character textures are messed up. In both OpenGL and Vulkan, the characters insanely shine like bright gold
2. Video cut scenes stutter. May be probably due to low frame rate
3. After progressing through 2-3 stages, when cutscenes are loaded after stage, the game window just gets stuck on a black screen, with no error messages. 
If you close the game and reload the stage from save, the same place where it was stuck at black screen now proceeds.
4. Some background environments like the final stage is very bright and the character is hardly visible.


Messages In This Thread
RE: SOULCALIBUR V [NPEB01363] - by TheEldest - 07-20-2017, 02:09 PM
RE: SOULCALIBUR V [NPEB01363] - by raveskirza - 12-03-2017, 10:56 PM
RE: SOULCALIBUR V [NPEB01363] - by Leon Shiva - 04-12-2018, 04:27 PM
RE: SOULCALIBUR V [NPEB01363] - by tarcisiorm - 04-20-2018, 03:00 PM
RE: SOULCALIBUR V [NPEB01363] - by Asinine - 04-22-2018, 09:01 AM
RE: SOULCALIBUR V [NPEB01363] - by Zheks_one - 04-22-2018, 11:19 AM
RE: SOULCALIBUR V [NPEB01363] - by tchoutchou - 04-28-2018, 07:39 AM
RE: SOULCALIBUR V [NPEB01363] - by digitaldude - 11-06-2018, 06:33 PM

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