RPCS3 work with "DirectX 12 API (feature level 11_0)"
Started by MaoMao




2 posts in this topic
Ani
Administrator
*******


16
4,264 posts 105 threads Joined: Aug 2017
06-14-2017, 03:53 PM -
#2
I wouldn't bother testing anything with the Direct 3D render it's the worst one since it's utterly useless because we support Vulkan mostly.
That supports OpenGL 4.5 so go for it. If it supports Vulkan, then use Vulkan. You can try booting samples inside dev_hdd0/game/TEST12345 to find out.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux


Messages In This Thread
RE: RPCS3 work with "DirectX 12 API (feature level 11_0)" - by Annie - 06-14-2017, 03:53 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)