RPCS3 work with "DirectX 12 API (feature level 11_0)"
Started by MaoMao

2 posts in this topic

4,073 posts 104 threads Joined: Aug 2017
06-14-2017, 03:53 PM -
I wouldn't bother testing anything with the Direct 3D render it's the worst one since it's utterly useless because we support Vulkan mostly.
That supports OpenGL 4.5 so go for it. If it supports Vulkan, then use Vulkan. You can try booting samples inside dev_hdd0/game/TEST12345 to find out.
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RE: RPCS3 work with "DirectX 12 API (feature level 11_0)" - by Annie - 06-14-2017, 03:53 PM

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