Resident Evil: Revelations [BLES01773]
Started by GrantKane




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crispy81
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175 posts 19 threads Joined: Jan 2018
05-01-2018, 12:07 PM -
#8
Managed to play the game from start to finish.. About 10 or so crashes/freezes/loss of sound.

I've attached the error messages when it happens. Close to 20,000 shaders need to be loaded from disk, which means long load time. But with the game completed, will try it again, hopefully no crashes next time with all the shaders compiled and on disk.

I'll post the results, and hopefully the game will be fully playable from start to finish with no crashes, freezing, locking up or loss of sound.

No. While the game runs smoother with the precompiled shaders on disk, still get random crashes and sound disappearing, which prevents the game moving on. I'll keep trying with each new version of the emulator until it works from start to finish with no crashes.

This is the error that causes the crashes/freezing.

F {rsx::thread} class std::runtime_error thrown: Unknown logic op 0xdf15

(in file Emu\RSX\gcm_enums.cpp:816)
This post was last modified: 05-02-2018, 09:40 AM by crispy81.


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RE: Resident Evil: Revelations [BLES01773] - by crispy81 - 05-01-2018, 12:07 PM

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