Playable
Beaten the game from start to finished. Gameplay FPS is
Stable. (A new set of PPU modules are successfully built). Graphic/Cutscenes are well-rendered
(A minor Anisotropic/Anti-Aliasing are not defaultly well-sharpen when upscaling). Sound/Effects are clearly working.
# Gameplay FPS = (59~60)
– No WCB & flawless gameplay & broken MSAA/AA effect @ 2K/4K
# Gameplay FPS = (30~60)
– With WCB & flawless gameplay & sharpen MSAA/AA effect @ 2K
# Gameplay FPS = (28~60)
– With WCB & laggy gameplay & broken MSAA/AA effect @ 4K
# Cutscenes
Film Clip/
Video (29~30 | 59~60)
– No CPU Blit & sometime Audio/Video are out of sync
# Cutscenes
Film Clip/
Video (29~30 | 59~60)
– With CPU Blit & Audio/Video are sync
# RPCS3 v0.0.17-12518-737b0dfd Alpha
# Default setting [Res. scale= 300%
Fullscreen 4K]
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).
@ For Better Visual Experiences Effect (Res. Upscaling)
Exact graphical issue that addressed in BLES01778
#
Enable Write Color Buffers (GPU) ==>
Fix Blackscreen character when enabling CPU Blit Emulation.
#
Enable Force CPU Blit emulation (Debug) ==>
Fix Smoothing MSAA/AA enhancement/Witch Time Blurry Effect when upscaling
(up to 2K only).
Note: Enabling “WCB & Force CPU Blit emulation” might introduce fluctuation with FPS performance. However, 2K gameplay is still performing flawlessly without annoying lag at all!!