Bleach: Soul Resurreccion [BLUS30769]
Started by GrantKane




13 posts in this topic
bobjanderson8080
Unregistered


 
08-13-2017, 04:14 AM -
#2

PS3 Game: BLEACH: Soul Resurreccion (BLUS30769) & (BLES01315)
Status: Working

PS3 Game: BLEACH: Soul Resurreccion (BLUS30769)
Status: Working/ Crashes in-game

RPCS3 Settings

(CPU)

PPU Decoder/ Recompiler (LLVM)
SPU Decoder/ Recompiler (ASMJIT)
Firmware/ Manually load selected libraries

Load libraries:
libadec.sprx
libatxdec.sprx
libdmux.sprx
libdmuxpamf.sprx
libgcm_sys.sprx
libl10n.sprx
libpamf.sprx
libresc.sprx
libsail.sprx
libsre.sprx

(GPU)

Renderer/ Vulkan
Resolution/ 1280x720
Aspect Ratio/ 16:9
Framelimit/ 60

Additional Settings checked

(X)Invalidate Cashe Every Frame
(X)Use GPU Texture Scaling
(X)Use Vertical Sync



(05-27-2017, 12:14 PM)GrantKane Wrote: RPCS3 v0.0.2-5-7739f33 Alpha
Quote:·F 0:01:56.373259 {SPU[0x2000004] Thread (sgx-spurs-CellSpursKernel0)} MEM: Access violation reading location 0x0

Download the hacked build for Bleach https://github.com/Zangetsu38/rpcs3/rele...9-668005c8

RPCS3 Settings

(CPU)

PPU Decoder/ Recompiler (LLVM)
SPU Decoder/ Recompiler (ASMJIT)
Firmware/ Manually load selected libraries

Load libraries:
libadec.sprx
libatxdec.sprx
libdmux.sprx
libdmuxpamf.sprx
libgcm_sys.sprx
libl10n.sprx
libpamf.sprx
libresc.sprx
libsail.sprx
libsre.sprx

(GPU)

Renderer/ Vulkan
Resolution/ 1280x720
Aspect Ratio/ 16:9
Framelimit/ 60

Additional Settings checked

(X)Invalidate Cashe Every Frame
(X)Use GPU Texture Scaling
(X)Use Vertical Sync

Manually load the libraries.

PS3 Game: BLEACH: Soul Resurreccion (BLUS30769)
Status: Working

I got it to work fine.
Load libraries:
libadec.sprx
libatxdec.sprx
libdmux.sprx
libdmuxpamf.sprx
libgcm_sys.sprx
libl10n.sprx
libpamf.sprx
libresc.sprx
libsail.sprx
libsre.sprx


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RE: Bleach: Soul Resurreccion [BLUS30769] - by bobjanderson8080 - 08-13-2017, 04:14 AM

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