Ninja Gaiden Sigma 2 [BLUS30380]
Started by GrantKane




31 posts in this topic
daedrixxx
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12 posts 1 threads Joined: Oct 2020
11-14-2020, 05:14 PM -
#26
E {RSX Decompiler Thread} RSX: Unknown/illegal instruction: 0x4c (forced unit 0)
E {RSX Decompiler Thread} RSX: Hanging block found at end of shader. Malformed shader?

F {RSX Decompiler Thread} SIG: Thread terminated due to fatal error: Unknown register name: unk
(in file D:\a\1\s\rpcs3\Emu\RSX\VK\VKCommonDecompiler.cpp:153)

Garbage polygons/textures all over the screen for like 10 seconds, as if the gpu was broken. Gameplay continues. After everything seems back to normal, few seconds and the game crashes.


Messages In This Thread
RE: Ninja Gaiden Sigma 2 [BLUS30380] - by iDrew - 11-02-2017, 05:46 PM
RE: Ninja Gaiden Sigma 2 [BLUS30380] - by iDrew - 11-05-2017, 08:40 AM
RE: Ninja Gaiden Sigma 2 [BLUS30380] - by morcy - 11-17-2017, 05:11 PM
RE: Ninja Gaiden Sigma 2 [BLUS30380] - by Asinine - 11-17-2017, 06:14 PM
RE: Ninja Gaiden Sigma 2 [BLUS30380] - by iDrew - 11-23-2017, 03:12 PM
RE: Ninja Gaiden Sigma 2 [BLUS30380] - by Glaxos - 12-27-2017, 09:56 AM
RE: Ninja Gaiden Sigma 2 [BLUS30380] - by goldug - 03-21-2019, 08:12 AM
RE: Ninja Gaiden Sigma 2 [BLUS30380] - by KEVU - 08-12-2019, 05:11 AM
RE: Ninja Gaiden Sigma 2 [BLUS30380] - by pit80 - 11-19-2019, 06:40 PM
RE: Ninja Gaiden Sigma 2 [BLUS30380] - by KEVU - 11-21-2019, 03:33 AM
RE: Ninja Gaiden Sigma 2 [BLUS30380] - by daedrixxx - 11-14-2020, 05:14 PM
RE: Ninja Gaiden Sigma 2 [BLUS30380] - by wffl - 06-05-2017, 08:22 AM

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