10-21-2017, 01:23 AM -
(10-09-2017, 03:45 PM)chrono2002 Wrote: Guys, 2D graphics are very glitchy under Vulkan and OpenGL.
Tried JAP and US versions.
RPCS3 v0.0.3-3-47b121a Alpha | HEAD
Intel® Core™ i7-4710MQ CPU @ 2.50GHz | 8 Threads | 19.92 GiB RAM | AVX
Geforce GTX 870M
E {rsx::thread} RSX: Disjoint draw range detected
E {rsx::thread} RSX: Disjoint draw range detected
E {rsx::thread} RSX: Disjoint draw range detected
E {rsx::thread} RSX: Disjoint draw range detected
Not the exact same version, but it should do this with yours too. Looks like there was a regression with OpenGL and Vulkan. I don't advise using DX12 though, I would just go back to an older build for now.