Borderlands 2: Game of the Year Edition [BLES01684]
Started by GrantKane




10 posts in this topic
dyno0
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1 posts 0 threads Joined: Sep 2019
09-11-2019, 10:30 PM -
#9
Since master release 0.0.7-8667 it hangs when checking for hotfixes right before the main menu screen.

RPCS3 v0.0.7-7703b2f0 Alpha | fixes | Firmware version: 4.85
Intel® Core™ i5-8400 CPU @ 2.80GHz | 6 Threads | 15.94 GiB RAM | TSC: Bad | AVX+




U {PPU[0x1000000] Thread (main_thread) [0x018b5d18]} sceNp TODO: sceNpManagerRegisterCallback(callback=*0x1681530, arg=*0x25c77d68)
E {PPU[0x1000000] Thread (main_thread) [0x018b5d18]} 'sceNpManagerRegisterCallback' failed with 0x8002aa01 : SCE_NP_ERROR_NOT_INITIALIZED [1]
F {PPU[0x1000000] Thread (main_thread) [0x005624b8]} MEM: Access violation writing location 0x3

(no logs since it doesn't exit properly, sorry)


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RE: Borderlands 2: Game of the Year Edition [BLES01684] - by dyno0 - 09-11-2019, 10:30 PM

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