Siren: Blood Curse [BCES00294]
Started by Megamouse




10 posts in this topic
Dante38490
Member


0
7 posts 0 threads Joined: Aug 2017
04-10-2019, 10:36 AM -
#7
Just update statut for it, don't need anymore use libvdec, fixed by elad
but continue need using strict render, for not get black screen in moment enemy see you, caused with few diferent color light apear on screen, maybe filter apalin on full screen
[Image: unknown.png]
Log with last master

.gz   RPCS3.log.gz (Size: 743.65 KB / Downloads: 2)
move to ingame/playable i think after https://github.com/RPCS3/rpcs3/pull/5719
This post was last modified: 04-11-2019, 01:04 AM by Dante38490.


Messages In This Thread
RE: Siren: Blood Curse [BCES00294] - by Megamouse - 03-12-2017, 08:28 PM
RE: Siren: Blood Curse [BCES00294] - by Akunimal - 02-01-2018, 11:22 AM
RE: Siren: Blood Curse [BCES00294] - by Megamouse - 02-09-2018, 01:16 PM
RE: Siren: Blood Curse [BCES00294] - by xxadolxx - 02-13-2019, 04:24 AM
RE: Siren: Blood Curse [BCES00294] - by Dante38490 - 04-10-2019, 10:36 AM
RE: Siren: Blood Curse [BCES00294] - by jade010 - 04-19-2019, 04:30 PM
RE: Siren: Blood Curse [BCES00294] - by xxadolxx - 10-19-2019, 04:31 AM
RE: Siren: Blood Curse [BCES00294] - by fighuass - 10-19-2019, 09:27 AM
RE: Siren: Blood Curse [BCES00294] - by xxadolxx - 10-19-2019, 08:26 PM
RE: Siren: Blood Curse [BCES00294] - by Megamouse - 08-17-2017, 07:07 AM
RE: Siren: Blood Curse [BCES00294] - by ssshadow - 08-17-2017, 10:41 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)