Victory Run [NPUF30015]
Started by AAKH1361




1 posts in this topic
AAKH1361
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294 posts 122 threads Joined: Aug 2017
02-21-2017, 11:50 PM -
#1
Game Is Playable
But If Press Button "L1" For Show Software Manual Game Show Me Error
Quote:F {rsx::thread} class std::runtime_error thrown: Working buffer not big enough
(in file c:\rpcs3\rpcs3\emu\rsx\d3d12../Common/ring_buffer_helper.h:64)

Video :
DX12

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: false
Load liblv2.sprx only: false

Load libraries:
- libfont.sprx
- libfontFT.sprx
- libfreetype.sprx
- libfreetypeTT.sprx
- libfs.sprx
- libresc.sprx
- librtc.sprx
- libspurs_jq.sprx
- libsre.sprx

PPU Decoder: Interpreter (fast)
PPU Threads: 2
SPU Decoder: Recompiler (ASMJIT)

Show Error
AAKH1361
Member


0
294 posts 122 threads Joined: Aug 2017
02-22-2017, 01:00 PM -
#2
Game Now Playable whit Opengl and "L1" Working
Save / Load Working


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