Persona 5 [BLJM61346]
Started by LittleGrejmer




5 posts in this topic
LittleGrejmer
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03-11-2017, 05:58 PM -
#4
Now at 529e971 with ppu and spu interpreter(fast) my PC2 is able to push from 7 up to 15 fps(avg is 9) ingame, and loading screens is at steady 60. Loading sysutil_imejp results in that:

Quote:F {PPU[0x1000000] Thread (main_thread) [0x012f80e0]} class std::runtime_error thrown: Unimplemented
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSysutil.cpp:405)

But it is needed to input player name. Log in attachment



Messages In This Thread
RE: Persona 5 [BLJM61346] - by LittleGrejmer - 02-14-2017, 08:11 PM
RE: Persona 5 [BLJM61346] - by shinzi - 09-28-2022, 08:24 PM
RE: Persona 5 [BLJM61346] - by LittleGrejmer - 02-25-2017, 07:21 PM
RE: Persona 5 [BLJM61346] - by ssshadow - 02-25-2017, 07:52 PM
RE: Persona 5 [BLJM61346] - by LittleGrejmer - 03-11-2017, 05:58 PM
RE: Persona 5 [BLJM61346] - by ssshadow - 08-03-2017, 08:48 PM

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