Cartoon Network: Punch Time Explosion XL [BLUS30834]
Started by GrantKane




4 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
02-14-2017, 01:30 PM -
#1
RPCS3 v0.0.1-3-598c90f Pre-Alpha
Quote:·F {PPU[0x1000000] Thread (main_thread) [0x005123c4]} class std::runtime_error thrown: sys_fs_open(“/dev_bdvd/PS3_GAME/USRDIR/global/global.mself”): Invalid or unimplemented flags: 010000
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
12-17-2017, 11:17 PM -
#2
RPCS3 v0.0.4-6226-17bfb3be Alpha | HEAD
Black screen with FPS counter.
Quote:·F 0:04:02.096624 {PPU[0x1000000] Thread (main_thread) [0x006ec198]} MEM: Access violation writing location 0xd0021000


Attached Files
.7z   RPCS3.7z (Size: 27.01 KB / Downloads: 8)
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
12-23-2017, 10:14 PM -
#3
RPCS3 v0.0.4-6270-a6208d2b Alpha | HEAD
Ingame (maybe even playable).
[Image: twzHLZK.png]
[Image: l6DuZDZ.jpg]


Attached Files
.7z   RPCS3.7z (Size: 154.62 KB / Downloads: 11)
icebox616
Member


0
1 posts 0 threads Joined: Jun 2018
06-23-2018, 12:14 AM -
#4
Hi, there.
First of, amazing job with the emulator, absolutely Astonishing!
I tried this game myself, but I noticed in certain maps there is this strange "dark filter" that makes the map darker than it should be. You can see what I mean here (video is not mine) https://youtu.be/jqh6iSZN338?t=219
You can see a little "ripple" in which the graphics appear to be as they should. Is there a way to fix this, or will it be fixed anytime soon?
My Best Regards,
icebox616
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
11-12-2018, 06:49 PM -
#5
rpcs3-v0.0.5-7494-fada8b65_win64

Playable.


Attached Files Thumbnail(s)
           

.rar   RPCS3cartoonNetwork.rar (Size: 101.56 KB / Downloads: 14)


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